Results -9 to 0 of 386

Threaded View

  1. #11
    Player
    R-Pete-G's Avatar
    Join Date
    Sep 2013
    Posts
    56
    Character
    Vysage Vrey
    World
    Odin
    Main Class
    Arcanist Lv 90
    All the agreeable discussion about how this system could be improved has been really reassuring, and hopefully this topic flags some of that to Squenix. Though given that we've had one GM response which basically just agreed that emails aren't a reliable way to notify someone, I'm not holding my breath!

    It does make me genuinely a bit sad that it's getting a bit personal - a bit to me, but also between other people discussing back and forth. It distracts from the constructive criticism of the thread and highlighting the issues with the in-game system. I don't think it's anyone's fault, because this is obviously a heated topic that people are passionate about.

    Anyway, Ko - I know you don't get it. I hope that maybe you do, but other replies in the last couple of pages who've also maybe missed stuff are asking the same old question - "Why didn't you care?" So for one final recap on my personal situation:

    - I wanted to enjoy a lot of features in the game, as well as my house. I cared about my house, Main Story quests, new dungeons, all that stuff. But I literally wasn't able to devote more than a couple of hours a month to the game, due to unfortunate real life stuff I couldn't control. But I stayed subscribed because I wanted to do what I could, and I just had to pick a few limited things to do in that time, and postpone everything else until I could play again.

    - Seasonal events are time-limited, so I did those. Cactpot has finite chances to win, so I did that (which takes about 60 seconds). Not knowing that my house could be demolished, visiting it just didn't make the cut. Nor did levelling, but none of the levels I've already earned were taken away. Nor did doing raids and dungeons, but none of the gear I've already earned was taken away. The house was taken away, and while I know why that system exists, it's the only system I can think of that actually punishes you for not using it. So it definitely needs to flagged far more clearly in game.

    But it wasn't really about my house getting demolished. My mention of my subscription time in the post title was not to brag, or to bait any discussion, but to be completely blunt about the impact that losing my furnishings (not auto demolition) had. Auto demolition sucked, but it was the loss of furnishings - that either cannot, or cost real money to be replaced - that hit me. And I wanted to make it clear that it was such a significant blow to my enjoyment of the game that even as a player who had subscribed and played that long, it was enough to put me off returning.

    And the point of the thread was to use my personal experience to highlight why the system needs improving. Why it needs to be clearer. I'm presenting myself as an example, a real-life case study on what can happen with the system the way it is. It's disappointing that people want to focus on my presumed failings more than discuss how the game could be improved, as if my action or inaction invalidates the need for improvements in the game.

    That's it. At this point, saying I "didn't care" or that I "obviously wasn't bothered" can still be your opinion. But given how extensively I've explained it, and how reasonable an explanation it seems to be to many other people in the thread, you might just be mistaken.

    And that's OK too. I genuinely don't understand how some people don't know the difference between "your" and "you're". I honestly cannot get why people don't understand how percentages work ("This has a 1% drop rate, I did it 100 times, so why don't I have it?", etc). But we all have things we don't get about other people, and we think they should know. That's life, and when we judge people or making sweeping assumptions about them, that's when we're more to blame than they are.
    (9)
    Last edited by R-Pete-G; 09-20-2018 at 05:48 PM.