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  1. #1
    Player
    wereotter's Avatar
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    Sep 2015
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    Ul'Dah
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    2,110
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Monk had a similar issue last tier and again this tier with the tomestone weapon being superior to the raid weapon.

    Diamond weapon had Determination (garbage stat for monk) and skill speed. Tomestone weapon had crit and direct hit. This tier the raid weapon has direct hit and determination while the tomestone weapon has crit and skill speed.

    Honestly I don't mind that the raid weapon is worse than the tomestone one since it frees up the coffer I get from running with my static to be used for another job's weapon. But I do understand why you'd be frustrated to have gone through all the work to clear savage only to have lesser potential rewards for your main job.
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  2. #2
    Player
    whiskeybravo's Avatar
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    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by wereotter View Post
    Monk had a similar issue last tier and again this tier with the tomestone weapon being superior to the raid weapon.

    Diamond weapon had Determination (garbage stat for monk) and skill speed. Tomestone weapon had crit and direct hit. This tier the raid weapon has direct hit and determination while the tomestone weapon has crit and skill speed.

    Honestly I don't mind that the raid weapon is worse than the tomestone one since it frees up the coffer I get from running with my static to be used for another job's weapon. But I do understand why you'd be frustrated to have gone through all the work to clear savage only to have lesser potential rewards for your main job.
    It's a MCH problem specifically. Like, if you have a bit of extra skill speed on pretty much any other job it doesn't completely wreck it's rotation. You have the weapon damage advantage as well so, all in all, skill/spellspeed 405 weapons are still probably stronger. But again it's the fact that skill speed specifically wrecks MCH core gameplay mechanics. It's not about damage at all, just how the job itself actually plays at high skill speed.

    It's just a disconnect, as Speckled mentions, it's probably RNG that determines the stats. I'd like to think SE could find a spare 15 minutes every 6 months to review the stats a bit more rigorously and make sure the strongest weapons you get don't contradict the job's design. But alas..
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    Last edited by whiskeybravo; 09-20-2018 at 04:37 AM.

  3. #3
    Player
    wereotter's Avatar
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    Sep 2015
    Location
    Ul'Dah
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    2,110
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by whiskeybravo View Post
    It's a MCH problem specifically. Like, if you have a bit of extra skill speed on pretty much any other job it doesn't completely wreck it's rotation. You have the weapon damage advantage as well so, all in all, skill/spellspeed 405 weapons are still probably stronger. But again it's the fact that skill speed specifically wrecks MCH core gameplay mechanics. It's not about damage at all, just how the job itself actually plays at high skill speed.

    It's just a disconnect, as Speckled mentions, it's probably RNG that determines the stats. I'd like to think SE could find a spare 15 minutes every 6 months to review the stats a bit more rigorously and make sure the strongest weapons you get don't contradict the job's design. But alas..
    I get this, my point in bringing up monk is that monks best secondary stats are critical hit first, skill speed second. So this tier to have a critical hit and skill speed weapon be the tomestone weapon is pretty much the same kind of disappointment when it comes to the raid weapon. Losing all of those secondary stats drastically impacts gameplay for a monk, likely in a similar, though maybe not as directly visible way, as getting too much of a stat on another job.

    Either way, I still sympathize with the OP regarding the raid weapon being one that is bad for the job as my job is seeing the exact same thing this tier.
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  4. #4
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by wereotter View Post
    I get this, my point in bringing up monk is that monks best secondary stats are critical hit first, skill speed second. So this tier to have a critical hit and skill speed weapon be the tomestone weapon is pretty much the same kind of disappointment when it comes to the raid weapon. Losing all of those secondary stats drastically impacts gameplay for a monk, likely in a similar, though maybe not as directly visible way, as getting too much of a stat on another job.

    Either way, I still sympathize with the OP regarding the raid weapon being one that is bad for the job as my job is seeing the exact same thing this tier.
    Yea, and I didn't mean to minimize the issue with other jobs.. It just feels like MCH is particularly sensitive given it's strict rotation. Like with tanks I can understand, OK maybe we were getting too much crit and they didn't want us to be able to keep stacking it. Sorta understandable I suppose. But DPS jobs are DPS jobs, the raid weapons *should* have the best DPS stats for that job regardless. You can swap out tome/raid gear pieces to adjust secondaries as needed, you can't swap out 405 weapons.
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