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  1. #1
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RemVye View Post
    I wonder if you purposefully skipped what I wrote in response to you... hmm

    I think it negates your whole argument.






    Yeah that's right Firon :-/ I didn't think about that part, but it doesn't really matter much to be honest. I think Ifrit will be a lot easier after the patch.. they are buffing the Ifrit weapons, stat allocation, self-combos, run at same speed in passive and active mode, protect and shell are combined... etc etc etc
    Mages still have to move, often during cures or buffs. This is a problem.
    (7)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #2
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Dubont View Post
    Mages still have to move, often during cures or buffs. This is a problem.
    Sounds like you're not tanking him right or the mages are in the right positions.

    Mages literally can stand in one spot not moving for 90% of the fight. Only have to move if an eruption set is targeting them.
    (3)

  3. #3
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Brynhildr
    Main Class
    Ninja Lv 90
    Quote Originally Posted by RemVye View Post
    Sounds like you're not tanking him right or the mages are in the right positions.

    Mages literally can stand in one spot not moving for 90% of the fight. Only have to move if an eruption set is targeting them.

    Its a lost cause he is going to be right in his eyes no matter what.
    (2)

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