That makes sense, thank you for the explanation.The amount of data transfer needed for each such increase grows exponentially per every category added. Let's say the base data for your character takes X. And when you're in Kugane, that X is sent to all the players who can see you. Now it's X+1. So to begin with, you get (X+1) * N people who see you. That's already N data more than before.
But here's the catch, YOU see THEM, too. So for each of those N people, YOU get that +1 piece of data as well, so that's 2N total extra data already.
But this ratio is true for everyone around you. And soon enough you get a lot of extra data piling up.
I can't help but wonder, however, how other games with more hardcore character customization do it and seem to work fine. Even games that were released before FFXIV (like Aion).
http://clovermemories.tumblr.com/
Lalafell (Plainsfolk) have an option to have their noses be darker than normal. It counts as a facial feature.
Weird how they didn’t do this for that Miqo’te face.
Other games are designed better with beefier server hamsters that can handle the load and not start uncontrollably convulsing 'till their hearts explode.
At it's core ffxiv is flawed. They more than likely instead of a complete ground up rebuild, tore down parts, and put in some new pieces here and there and jury rigged the crap outta it. If you saw the code as a real life manifestation, it'd probably be being held together with an ungodly amount of duct tape. God forbid you bump it.
Last edited by DeaconMoore; 09-17-2018 at 09:04 AM.
This. I can see the results of literally 48 separate 1-100 sliders just fine in a game that better handles population density outside of PvP, but... XIV can't do a 5th face for a particular race?
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