I mean you can get hate pretty fast even with Regen on you, but it is so damn annoying you could also click it away all the time or tell the healer to stop it (which probably will be ignored or you'll get shit for it). Is it too much to ask if they would just use their brains?![]()
I mean, if I'm messing up, feel free to point it out, but the way they just started using their role actions to punish my mistakes just left a really bad taste in my mouth. If they'd asked up front, I'd have told them that I delay going into my usual opener because of Head-On. Especially with no melds and still trying to pick up 350 gear.
I'll take a look, but the rotations that I do know, I have to hold onto Trick Attack until after Head-On, otherwise it'll be a waste. I dunno, I've been running into dumb issues like this while trying to catch up. Hard to say if it's because I'm playing badly (even though I'm usually consistently doing mechanics correctly and pushing out high DPS) or I'm just running into more jerks at the end of this patch cycle.
That was my thinking too. It'd be a waste not only for the raid, but for my personal DPS too because my Ninki gauge won't be high enough before Head-On even starts casting. But apparently, I seem to be in the wrong about that, according to that group.
Context: Ran alliance roulette and got A5N. During the last bomb drop, the SCH went in and out of the tether to change to monkey only for the server tick to basically say 'nope' and denied them the sryinge and by the time they got it right the bombs exploded and killed everyone except me.
Not intending to defend rude people that they are, but their argument about you delaying the use of Trick Attack isn't exactly wrong.
I tested running it as my mediocre NIN, did normal opener (started the fight with Suiton and Trick after first Shadow Fang). When the train started casting the knockback Trick Attack only had 3 sec left and I got my opener (up to Aeolian+DwD) done and by the time the cast was halfway done and I disengaged, Ninki was 80+. I tried other jobs and I could do near to full opener before I had to walk away from train.
My conclusion is, opener damage wise, you actually caused the raid to lose more damage by delaying Trick Attack and that's probably what the group was trying to tell you. It doesn't excuse them to be so rude and basically troll you however especially in Normal mode raid.
No eye rolling here, thats a genuine accomplishment(a small one, but still real). Especially for someone who was nervous about current content. Congrats.
The knee-jerk reaction is to blame the name at the bottom, but if you actually look at the entire loot roll it tells you who was holding up the roll in some situations. If the rolls happen one by one, the last item in the chat above the list of rolls will be who finally submitted their roll to make it happen. If they all happen at once, then the person holding everyone up left without submitting rolls and all their stuff got passed on at once. As for the spinning hand, i assume youre referring to his Gnawing Dread move that gives the party the "Temporary Misdirection" debuff. One strategy ive seen work is to rapidly tap forward a few times until the hand is stopped facing the direction you actually want to go in. You could also try moves like evasive jump.
Because the game doesnt check if you have appropriate gear on in leveling dungeons, just cap ones.
When i was still leveling up BLM i didnt understand the point of Flare. All my mana for one spell? How do you build a rotation around that? Or is my rotation "sit with thumb up butt for 15 seconds, flare, repeat"? So i wasnt using it, just F2(spam) B3 F3 repeat. Then i had a group tell me i should be doing Flare, so i tried it in the way i "understood" it(this would probly be the mass-wyvern pull at the end of... sohm al? aery? i forget). They called me an idiot and said i was doing it wrong without actually explaining anything. Well the dungeon was over(we were at the last boss) so i just did the ST rotation on the boss and ignored those guys. Those jerks clearly didnt know what they were talking about. Well that got me back to wondering about this spell i didnt understand, which led me to do some research which eventually led to me understanding how to actually use it. The moral of all this? Sometimes its not the advice people cant take, its the way that its presented. Also, some people believe they are perfect and are incapable of processing criticism(they are wrong).
Them telling you "stop doing that" without elaborating is going to help approximately no one learn what to/not to do. And shirking/rescuing you into harm is not only a childish response, but its beyond dumb. Youre mad that you lost some damage from buff alignment, so your solution is to kill/remove a DPS and lose even more damage? Thats wrong on so many levels. And finally, i wouldnt say you were completely wrong - i would say you were technically wrong. You were aware that the boss was going to disengage, and you didnt think there was time to get the benefit from your move beforehand so you saved it for after. The reasoning there is sound, and in some fights it probly proves to be right. But as you said, youre catching up at a fight thats 6 months old. During that time people have actually tested it, and found out(as Robin said) that the time just barely works out to use it beforehand. So you didnt have a bad idea per se, but in practice it isnt the best idea in this situation. Dont beat yourself up too hard.
...No, no I wouldn't say that.
You had a good idea. There would have been a slightly better way of going about it, but you were playing your job according to what you at the time understood to be the best approach. The change is something you wouldn't know without specifically testing it (which you might not want to do in case it goes bad), or without someone telling you. Which no-one was doing. So you were like... maybe max 10% in the wrong.
Those other people in the instance on the other hand... Sure, they may have had something in mind that you could have used to better your rotation, but they didn't communicate that to you at all. Instead they started trolling you, and actively using their tools to mess with you, thus not only harassing you but also making the instance go slower for everyone, actively playing bad. At the very absolute minimum they were 95% in the wrong here.
Practice makes perfect. You are going to stumble, you are going to mess up. Now, they could have gone "Hey, have you considered doing this? We've run the maths and the buff would last long for us to make it worth it." and been supportive and encouraging. Instead, they decided to make everyone's lives worse because of it, instead of being reasonable and just guiding. When it comes to knowledge, sharing is caring. I would do the same with my static, politely explain my findings and such with them, and we can all conquer it together. I'll be polite and calm and explain things in a friendly encouraging way. And as for rescue, I use it for the intended purpose in PUGs. As for shirk... now if someone keeps pulling ahead even though I've asked them repeatedly not to (due to my analysis of the party being that we can't safely handle more), then I might snap and shirk them, but other than that I'm fine.
I decided to do one last Castrum Abania run to hit 70 on my AST and honestly I think i would have got more enjoyment out of fate grinding that last amount of exp. The tank (DRK) popped Rampart a grand total of 2 times throughout the entire time we were in the dungeon. That was literally the only damage mitigation he was using and the only times he popped it was when he dipped to 15% hp. He didn't even use convalescence at all. It got so bad i had to start stockpiling Ewers for myself because i kept going oom repeatedly, even to the point where i had to use Lucid on CD because he was taking so much damage. The Ninja in the group might as well have been tanking, I'm sure he would take less damage than the wet paper bag that was our tank. It's kind of baffling that after 69 levels, these tanks still have no idea how to juggle defensive cd's and that the only time they use them, if at all is when it's clearly too late. I'm not even sure how we managed to finish it, thankfully I got 2 comm's as the healer and hit 70, but ugh what a terrible experience.
I got Stone Vigil NM via mentor roulette as WHM, with a PLD and 2 DPS sprouts - MCH and BLM with a bonus message. Everything was going fine, PLD was a breeze to heal and I got a lot of down time to throw out stones. I really hate playing MCH so I can’t say if he was doing all right - he kept up hotshot so it was good enough for me.
The BLM was pretty wonky though. All the way to the first boss they had a weird rotation going on. Fire 3 x2, thunder 2, sleep, fire 3 and then blizzard. I contemplated asking if she wanted any tips for her rotation but decided against it for now because I know genuine advice can come off as condescending.
Now we’re at the boss and I get ready to carry this girls DPS - and what?? She’s got single target rotation down, I didn’t see one thing out of order. I’m pleasantly surprised and a bit confused. The next couple pulls had only 2 monsters each and she did her single target rotation and everything was peachy, but the next pull with 3 monsters she’s back at using that weird rotation.
I’m thinking maybe she thought Fire 3 was an AoE so I say in party chat, “ Fire 2 is your AoE, Fire 3 is single target“ and just like that she starts using fire 2 like nobodies business. I didn’t see sleep at all after that. She didn’t say anything the entire run.
I feel like I might’ve been punk’d honestly but everything ended well and it was overall a fun run.
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