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  1. #1
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Req View Post
    I will miss spamming storms path with you and getting 180k + an hour with a group of my friends also on marauder.
    You'll be switching for the easy class each patch? Why won't you just play the class you want to play?
    (2)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  2. #2
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Nakiamiie View Post
    You'll be switching for the easy class each patch? Why won't you just play the class you want to play?
    I have all my jobs at 50, and I do play and do what I want for the most part. Its more of a statement of how things are either super overpowered, or nerfed to hell IE archer before 1.19, and now we have marauder which was incredibly overpowered in 1.19 because of storms path spammability losing its main ability that made you want to use it in leveling groups. While its still up in the air until the patch, marauder could be going in the same direction of being nerfed to complete uselessness since it looks like lancer will be able to outdamage it on a one on one basis, and gladiator is going to reclaim the tanking role with the abilities its getting.

    Again though, we will have to wait until the patch to see, but exp parties where you are getting chains that net the party 20k exp in like 3-4 minutes using marauder are pretty much dead.
    (0)

  3. #3
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Req View Post
    I have all my jobs at 50, and I do play and do what I want for the most part. Its more of a statement of how things are either super overpowered, or nerfed to hell IE archer before 1.19, and now we have marauder which was incredibly overpowered in 1.19 because of storms path spammability losing its main ability that made you want to use it in leveling groups. While its still up in the air until the patch, marauder could be going in the same direction of being nerfed to complete uselessness since it looks like lancer will be able to outdamage it on a one on one basis, and gladiator is going to reclaim the tanking role with the abilities its getting.

    Again though, we will have to wait until the patch to see, but exp parties where you are getting chains that net the party 20k exp in like 3-4 minutes using marauder are pretty much dead.
    Personally I think the devs do want MRD to become a tank-oriented class, but I think the way they are going about the class overhauls will force it into a DD role.

    I'm interested to see how this plays out though, I think MRD will still have viability in burn parties, even with cooldowns, etc. if you rock 4-5 MRD in a group we'll still be able to burn mobs pretty quickly, but obviously not as efficiently as we've been allowed over 1.19.
    (2)

  4. #4
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Belial View Post
    Personally I think the devs do want MRD to become a tank-oriented class, but I think the way they are going about the class overhauls will force it into a DD role.

    I'm interested to see how this plays out though, I think MRD will still have viability in burn parties, even with cooldowns, etc. if you rock 4-5 MRD in a group we'll still be able to burn mobs pretty quickly, but obviously not as efficiently as we've been allowed over 1.19.
    The design intent looks like it is wheening more toward single target DD.
    (0)

  5. #5
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Fiosha_Maureiba View Post
    The design intent looks like it is wheening more toward single target DD.
    That's what I thought too, but from my view after reading the abilities & traits, I feel that combos are going to be our key to staying AoE monsters.
    (0)

  6. #6
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Belial View Post
    Personally I think the devs do want MRD to become a tank-oriented class, but I think the way they are going about the class overhauls will force it into a DD role.

    I'm interested to see how this plays out though, I think MRD will still have viability in burn parties, even with cooldowns, etc. if you rock 4-5 MRD in a group we'll still be able to burn mobs pretty quickly, but obviously not as efficiently as we've been allowed over 1.19.
    woot ? force it into DD role ? MRD have always suppose to be a DD (being use as DD tank though but that is the system to blame). Either way MRD still effective, just because they are being limit with the aoe doesn't make them less effective, just because player lost their MRD power horse 45-50 doesn't make it suck or less effective
    (1)

  7. #7
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Shneibel View Post
    woot ? force it into DD role ? MRD have always suppose to be a DD (being use as DD tank though but that is the system to blame). Either way MRD still effective, just because they are being limit with the aoe doesn't make them less effective, just because player lost their MRD power horse 45-50 doesn't make it suck or less effective
    I don't know where you're getting that I said it was going to be a bad class or something, that's not even remotely what I had said.

    Yes, forced into a DD role through GLA being the more efficient tank after the class changes. I see MRD being used in parties, but not like in Ifrit or Spiritbond parties like it has been this past patch. They are supposed to play the role of a "DD Tank", yes, but I don't see that "tank" aspect sticking around after the patch drops.

    And, well... yes, losing their ability to AoE spam certainly does make them less effective than they are now for burn parties. Saying it won't make them less effective is just ignorant.
    (2)

  8. #8
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Belial View Post
    I don't know where you're getting that I said it was going to be a bad class or something, that's not even remotely what I had said.

    Yes, forced into a DD role through GLA being the more efficient tank after the class changes. I see MRD being used in parties, but not like in Ifrit or Spiritbond parties like it has been this past patch. They are supposed to play the role of a "DD Tank", yes, but I don't see that "tank" aspect sticking around after the patch drops.

    And, well... yes, losing their ability to AoE spam certainly does make them less effective than they are now for burn parties. Saying it won't make them less effective is just ignorant.
    being call ignorant for different point of view make me sad. Trade the AOE spam zerk fest for ability to spam skill on single target worth it in my view
    (0)

  9. #9
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Shneibel View Post
    being call ignorant for different point of view make me sad. Trade the AOE spam zerk fest for ability to spam skill on single target worth it in my view
    And nothing I had said had anything to do with single target, nor did your initial response to me.

    Ugly troll is ugly.
    (1)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Shneibel View Post
    being call ignorant for different point of view make me sad. Trade the AOE spam zerk fest for ability to spam skill on single target worth it in my view
    lol arent they both zerg fests?
    whats the point of having two single target DDs? especially when gaining extra EXP is partly due to battling multiple mobs at the same time as well as the Devs stating they are not trying to focus on single target party setups like they were in FFXI?
    to me having a DD that specialized in aoe abilities added to uniqueness.
    heres hoping combos can be done more than just once or twice in one battle because the reduction to TP generation sounds like battles could potentially be as slow as FFXI battles.
    something FFXI was criticized for.

    there was an interview asking about the planned PVP. (almost positive it was on a bluegarterls interview)
    they told Yoshi that the battle system is too slow to really enjoy PVP and Yoshi said " yes it is, but we will be introducing things such as double attack and haste. plus self combos require moving around and extra abilities so i think that can make up for the pace of battle"
    im starting to wonder just how slow he wants battle pace to be.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?