Quote Originally Posted by RubyScarlett View Post
That's tame compared to what they pulled in Diadem. Each instance could RNG spawn a giant instance fate that pretty much needed everyone in it to be coordinated to be able to complete it. At the end of the fate that failed most times, 1 person in the instance would receive a weapon that was 5 levels higher than the best raid weapon at the time. That weapon would be for a random class and would have random stats on it. 1 person in the whole instance of hundreds. And odds that it would be for their main class, with decent stats on it were like the 7th layer of RNG.

Either way, I really hope that SE gets it through their heads that instance designed around grinding against RNG are not fun.
They have that same thing for Cassie. Only one person at the NM can actually get the earring at a time as far as I'm aware. But you have to be level 34/35 to have a chance to get it, otherwise you can't get anything but EXP. Except this time it's up to a maximum of 144 players in this chance, so they've learned nothing from the diadumb.