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  1. #1
    Player OurMom's Avatar
    Join Date
    Jun 2018
    Posts
    155
    Character
    Bean Bunja
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    I really wish they would stop adding leveling systems to side content.

    It doesn't make any sense and it just makes things even more annoying. It's like they don't know how to design content without either taking away abilities, gear, levels, or all three.
    (10)

  2. #2
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by OurMom View Post
    I really wish they would stop adding leveling systems to side content.

    It doesn't make any sense and it just makes things even more annoying. It's like they don't know how to design content without either taking away abilities, gear, levels, or all three.
    What are you talking about it makes total sense based on the story line. It can be a bit of hassle, welcome to MMO's, yes, however gives us something to do for those who are into relics and have maxed everything else -.- besides it's not that hard, simple mechanics, gear and abilities are not taking away they just added a elemental weakness and defense wheel. They took away fate trains why? do to people complaining it was not fair -.-. Challenge books was updated and duo in is a nice alternative to quick xp while you wait for Fates. To some is annoying, normally do to lack of common sense that that in the old days there was an xp penalty for most MMO's. Hell some still have it. the game is too easy as it is anyways-.-/. Besides people can duo , can get decent xp. and just people for fates then others leave simple.
    (0)
    Last edited by ManuelBravo; 09-01-2018 at 12:31 AM.

  3. #3
    Player OurMom's Avatar
    Join Date
    Jun 2018
    Posts
    155
    Character
    Bean Bunja
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by ManuelBravo View Post
    What are you talking about it makes total sense based on the story line. It can be a bit of hassle, welcome to MMO's, yes, however gives us something to do for those who are into relics and have maxed everything else -.- besides it's not that hard, simple mechanics, gear and abilities are not taking away they just added a elemental weakness and defense wheel. They took away fate trains why? do to people complaining it was not fair -.-. Challenge books was updated and duo in is a nice alternative to quick xp while you wait for Fates. To some is annoying, normally do to lack of common sense that that in the old days there was an xp penalty for most MMO's. Hell some still have it. the game is too easy as it is anyways-.-/. Besides people can duo , can get decent xp. and just people for fates then others leave simple.
    A lot of people don't care about the story dude, also this isn't a "welcome to mmos" type thing. No other mmo on the market constantly takes away your progression with level syncs, ilvl syncs, and constantly adding leveling to side content. Because other mmos know how to make lasting difficult content without taking away your progression.

    Eureka could've still been tied to the relics and made challenging/lasting without the whole leveling thing all over again.
    (1)

  4. #4
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by OurMom View Post
    A lot of people don't care about the story dude, also this isn't a "welcome to mmos" type thing. No other mmo on the market constantly takes away your progression with level syncs, ilvl syncs, and constantly adding leveling to side content. Because other mmos know how to make lasting difficult content without taking away your progression.

    Eureka could've still been tied to the relics and made challenging/lasting without the whole leveling thing all over again.
    Hmmm there are a few of them old MMo's and your right hence it's considered OPTIONAL content. I mean people who like cash shops and simple things really kill a good game. This has been nerfed sooo much only reason I play it is for lore. Most people actually enjoy the lore. Also keep in mind, relics history and how they work. IT"S AN OPTIONAL GRIND. Game is too easy as it is.
    (0)

  5. #5
    Player OurMom's Avatar
    Join Date
    Jun 2018
    Posts
    155
    Character
    Bean Bunja
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by ManuelBravo View Post
    Hmmm there are a few of them old MMo's and your right hence it's considered OPTIONAL content. I mean people who like cash shops and simple things really kill a good game. This has been nerfed sooo much only reason I play it is for lore. Most people actually enjoy the lore. Also keep in mind, relics history and how they work. IT"S AN OPTIONAL GRIND. Game is too easy as it is.
    No one said it's forced nor that it's hard, I'm not sure why you're focusing on that. Besides even if Eureka is optional, that has nothing to do with a good chunk of content doing the same.

    My sole and only point is, there was really no need for them to tie another leveling system to it. Especially since there's a lot of people that are trying to level, missed the hype train and can't get a leveling group. Again, it's like they can't design challenging content without taking away our levels, gear, or both.
    (0)