Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20
  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    i support this thread ^^
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #12
    Player
    Sputnik's Avatar
    Join Date
    Mar 2011
    Location
    sheethole
    Posts
    147
    Character
    Sputnik Eorzea
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Volsung View Post
    100% serious. Why do we even have water materia if the nuke will disappear for who knows how long
    replacing it with another element... love
    (0)

  3. #13
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    /signed 012345
    (1)

  4. #14
    Player
    BeePee's Avatar
    Join Date
    Jun 2011
    Posts
    277
    Character
    Tony Tony
    World
    Balmung
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by Sputnik View Post
    replacing it with another element... love
    Don't you mean "Heart?" Gooooooooo Planet!
    (5)

  5. #15
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I like that there are sooo many less spells than what we originally have. I'm a pure mage and I hate all the crap spells we have now, most of them are just useless since battles do not last long enough, and most don't work against bosses, etc.

    I'd rather them leave debuffs to a new mage class.

    Oh and about water spells missing, big whoop. Water could be more attuned to better healing spells than an actual nuke spell. Plus they could always add it later. Just wait for all this "change this" or "I want it this way" till after the patch.
    (1)

  6. #16
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Might not happen. They picked 15 because they wanted all actions to be at action bar...but i already can see issues coming from this...

    -15 native actions
    -10 cross-class actions
    -4-5 job actions

    So we have 30 already for 1.21...when cap raise things will get ugly unless they rollback the action equipping system or add another action bar.
    (0)

  7. #17
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Quote Originally Posted by Lienn View Post
    Might not happen. They picked 15 because they wanted all actions to be at action bar...but i already can see issues coming from this...

    -15 native actions
    -10 cross-class actions
    -4-5 job actions

    So we have 30 already for 1.21...when cap raise things will get ugly unless they rollback the action equipping system or add another action bar.
    From Yoshida's interviews, I doubt jobs will still have 10 cross-class abilities, as there will be restrictions to them. Regardless, an extra bar sounds fine to me.
    (0)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Answa View Post
    From Yoshida's interviews, I doubt jobs will still have 10 cross-class abilities, as there will be restrictions to them. Regardless, an extra bar sounds fine to me.
    yay more scrolling.
    the system wasnt fun in diablo II and its not fun here.
    i cant wait till i can keybind actions from other bars onto keyboard letters and keybind my movements to my mouse.... or at least i can hope (separate UI for PC in 2.0!!!)
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  9. #19
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    As a THM/CNJ

    I support Quality > Quantity for my spells.
    (4)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

  10. #20
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    I always had way to many spells as a mage, who seriously used them all, often?
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

Page 2 of 2 FirstFirst 1 2