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  1. #41
    Player
    Kidria's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    198
    Character
    Kidria Scyen
    World
    Zalera
    Main Class
    Dark Knight Lv 81
    Quote Originally Posted by Neela View Post
    fun only appears in said content, where the simplicity of the cls supports the situational reaction... leveling RDM is kinda boring cause their base rota won't change or evolve at all - not even with their 70 skill - but yeah its a super handy cls for grinding those mindless "new-age-community" content... bad minds could call it the Netflix-Cls lately - just visit Pagos (or Anemos) to become a part ; p
    I dunno. After watching bard get revamped twice over, who knows what kinda changes might come to RDM. It's a flashy class and probably the only caster I found much enjoyment playing (as I normally never play casters) and I hope it gets better. But for where I am in the game it works well enough for me, since I am incompatible for serious end game content like most recent savages/ultimates.

    But since OP asked specifically "non-raiding environment," the general consensus seems to be, "It does well enough."
    (2)

  2. #42
    Player
    Lynesse's Avatar
    Join Date
    Feb 2017
    Posts
    261
    Character
    Leona Valesti
    World
    Ultros
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kidria View Post
    But since OP asked specifically "non-raiding environment," the general consensus seems to be, "It does well enough."
    Honestly, just to add to this: RDM front-loads so much damage, has such short cooldowns on Fleche and Contra Sixte, gets access to its AoE very early, and is so practical in everything except raids, that I think it's easily one of the best classes to pick if you don't raid. Edit: I should say everything except farm-parties.

    RDM is at a major advantage against anything that dies fast -- which is just about everything outside of raids. It doesn't require any startup or buff management like so many other classes. Roulettes, Eureka, PotD/HoH, soloing old content unsynced. It's so strong in these areas that to judge it based only on its performance in raids is unfair.

    RDM's quality-of-life is strong. Its zero-startup, reactionary, mobile-caster style of play serves less-experienced parties very well.
    (1)
    Last edited by Lynesse; 08-21-2018 at 03:12 AM.

  3. #43
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    There's only one question you need to ask yourself about red mage.

    Can you handle this much style?
    (2)

  4. #44
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kidria View Post
    I dunno. After watching bard get revamped twice over, who knows what kinda changes might come to RDM. It's a flashy class and probably the only caster I found much enjoyment playing (as I normally never play casters) and I hope it gets better. But for where I am in the game it works well enough for me, since I am incompatible for serious end game content like most recent savages/ultimates.

    But since OP asked specifically "non-raiding environment," the general consensus seems to be, "It does well enough."
    personal I hope they will take a spin on rdm as well yeah - although it does well in non raiding envi it kinda feels totally flat somehow... : /

    Quote Originally Posted by Lynesse View Post
    Honestly, just to add to this: RDM front-loads so much damage, has such short cooldowns on Fleche and Contra Sixte, gets access to its AoE very early, and is so practical in everything except raids, that I think it's easily one of the best classes to pick if you don't raid. Edit: I should say everything except farm-parties.

    RDM is at a major advantage against anything that dies fast -- which is just about everything outside of raids. It doesn't require any startup or buff management like so many other classes. Roulettes, Eureka, PotD/HoH, soloing old content unsynced. It's so strong in these areas that to judge it based only on its performance in raids is unfair.

    RDM's quality-of-life is strong. Its zero-startup, reactionary, mobile-caster style of play serves less-experienced parties very well.
    if you stand on the other side of light & shadow you could just say its a novice cls for those who don't want to dig deep into game-mechanics.... yeah its an easy and kinda lazy cls but talking of "best"... is ridiculous – RDM is neither challenging nor rewarding... its for having fun in between or braindead semi-afk content... but else... idk x'D
    (0)
    Last edited by Neela; 08-21-2018 at 05:06 AM.

  5. #45
    Player
    Lynesse's Avatar
    Join Date
    Feb 2017
    Posts
    261
    Character
    Leona Valesti
    World
    Ultros
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Neela View Post
    snip
    Hot air.

    Developing techniques for double-weaving at 100ms+ ping because RDM's oGCD animations are long is going deep. An RDM has to find out how their oGCDs play with their ping and adjust their opener accordingly.

    Moving into a boss' hitbox so that you can avoid Displacing off the arena is deep. RDM is a class where Elusive Jump is part of our rotation, and figuring out when it's safe to use it while also trying to land 4 Displacements in each Manafication window is hard.

    Figuring out when to use Embolden -- selfishly or otherwise -- depending on the group and how you use Swiftcast in your opener is deep. Especially so since this will change how your opener works. RDM has several openers and a lot of variation within them.

    Deciding when it's optimal to Scatter + Veraero/thunder vs Scatter + Scatter based on what the other DPS is doing and how much potency you risk wasting if using the former -- that's deep. That was an entire night of math on my part.

    Every class is braindead at a base level. Getting the most out of any class takes effort. I'm not going to argue with you, though. I put this here for the sake of posterity.
    (3)

  6. #46
    Player
    Ryallen's Avatar
    Join Date
    Jul 2017
    Location
    Ul-dah
    Posts
    22
    Character
    Ryallen Nastromos
    World
    Zalera
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Kleeya View Post
    For my part i have a totally difference experience. I can't count the number of times i did get nearly out of mana despite using lucid dreaming, because people were dying left and right and rezzes are such a mp drain. And i use vercure way more often than verraise, the typical case being healers healing only the tank, letting me at half-life from some group or raid-wide unavoidable aoes, and me being like "uh, a big hit from the boss is coming again... better heal myself before i die".

    That being said, with Vorx opening to me a world of new possibilities, i now go putting intelligence materias on my ninja. Because you know, ninjas have magic attacks, so i have good hopes to transform him succesfully into a badass ranged caster
    INT does nothing for Ninja nor its Mudras. If it did then NIN would have stupid low damage on their Mudras. That's the kind of logic that makes people think that healer damage attacks scale off of INT as well instead of MND.
    (0)
    For Blood and Glamour

  7. #47
    Player
    Kidria's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    198
    Character
    Kidria Scyen
    World
    Zalera
    Main Class
    Dark Knight Lv 81
    Quote Originally Posted by Ryallen View Post
    INT does nothing for Ninja nor its Mudras. If it did then NIN would have stupid low damage on their Mudras. That's the kind of logic that makes people think that healer damage attacks scale off of INT as well instead of MND.
    I think she's mocking Vorx more than anything lol
    (0)

  8. #48
    Player
    Ryallen's Avatar
    Join Date
    Jul 2017
    Location
    Ul-dah
    Posts
    22
    Character
    Ryallen Nastromos
    World
    Zalera
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Kidria View Post
    I think she's mocking Vorx more than anything lol
    Oh shit she is. Whoops, my mistake.

    Quote Originally Posted by Kleeya View Post
    For my part i have a totally difference experience. I can't count the number of times i did get nearly out of mana despite using lucid dreaming, because people were dying left and right and rezzes are such a mp drain. And i use vercure way more often than verraise, the typical case being healers healing only the tank, letting me at half-life from some group or raid-wide unavoidable aoes, and me being like "uh, a big hit from the boss is coming again... better heal myself before i die".

    That being said, with Vorx opening to me a world of new possibilities, i now go putting intelligence materias on my ninja. Because you know, ninjas have magic attacks, so i have good hopes to transform him succesfully into a badass ranged caster
    Disregard my first reply, I didn't read the whole post.

    As for the first part of your post, you must be paired with some really really shit players because I can't recall the last time a healer has left a non-tank player with such low HP that they'd die at the next raid wide hit. That being said, it still doesn't speak to much of RDM's capabilities that their only method of MP regen is not only the class action but also not enough in certain cases.
    (0)
    Last edited by Ryallen; 08-21-2018 at 02:28 PM. Reason: Addendum for the sake of conversation.
    For Blood and Glamour

  9. #49
    Player
    Straynge's Avatar
    Join Date
    Aug 2017
    Posts
    99
    Character
    Ferris Straynge
    World
    Midgardsormr
    Main Class
    Archer Lv 80
    I don't know how good they because I've never played one but I can say I was in a raid the other day where our healers (along with most of our group) wiped but we had a red mage who was able to raise our healers and do some spot healing until we were back in the game again so that seems pretty cool to me. They also seem to do decent dps. I'd say just give it a try and see if you like it. They seem to have a little bit of everything.
    (1)

  10. #50
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    IMO Displacement should be dis-incentivized from being used for pure damage by having its removed similar to Repelling Shot. Would be fewer deaths. They can make it Bind/stun/knockback or something to compensate, idk.
    (1)

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