Quote Originally Posted by MoroMurasaki View Post
You could not directly insult people (which is against forum ToS) but considering this exchange started with you suggested healer dps was literally the party dps because they would die without the healer I don't think we are dealing in logic and reason.

Tanks, dps and healers should all be killing the enemies and doing the best to keep the party alive, it's just a matter of what your kit can do for that. A healer not dpsing is no better than a dps dragging AoE into the party - both are lazy, selfish and stupid.
Says the person who directly insulted me first. Perhaps you should look in the mirror before you start going on accusatory rants about how you're right and everyone else is wrong.

Now, I've already stated how it makes sense for tanks to be pushing their DPS. Perhaps you missed that. But healers? A healer's top priority is keeping everyone above 0 HP. If you have the spare MP to attack with, then by all means, but if you're dealing with people as silly as you claim I am, good luck getting even one attack spell off without someone dying because you weren't doing your job.

And by the way...

Quote Originally Posted by Gemina View Post
Excluding DPS auto attacking, believe it or not tanks do contribute by holding hate alone. By doing this, they facilitate the jobs of healer and DPS roles, allowing those roles to maximize their damage output while the tank is establishing enmity for them to switch to DPS stance.

The sad thing however, is that tanks can contribute a schite ton of DPS by letting go of enmity generation in favor of damage, and so many hold onto tank stance with a kung fu grip. It can be for a lot of reasons too. DPS players out-gearing a tank will easily rip hate from them. Same with a healer.