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  1. #21
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,909
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Fluid detailed animations, and a smooth, practical run animation on one gender of one race. I couldn't care less about most of the gaudy particle effects, and I wish my mancat didn't have to swagger-skip so much.

    The story is certainly a plus, even if its scaling (zone design as per lore, e.g. all those Xaela tribes in one tiny caldera or Ala Mhigo being some 1000x the size of Ul'duh, in contrast with the lore) and execution (purple destination haze circles =/= an exciting sense of pursuit) could be better.

    The colors. Though not true of every zone, there are some that seem uniquely striking in this game if only due to their colors (and perhaps the lack of otherwise ubiquitous Unreal Engine-ness). Cliff textures, draw distance, map edges as viewed from flight, and that weird graphical shiver effect (when growing nearer or farther from textures) that I've only seen on Luminous engine (almost looks like colors not being re-squared before being averaged via anti-aliasing or whatnot, leaving dark lines at any merge area) could all use work there too though...

    Boss themes are mostly top of the line. Field and zone combat themes, one the other hand, are hit-or-miss. I remember wanting back Nobuo's catch leve themes when I first started leveling through the Black Shroud, and a handful of areas since have left me similarly disappointed with their music. A mere handful out of as many as we have now is still pretty good, though.

    (Most) healers and tanks understand that they can meaningfully contribute to clear times by more than just meat-tanking or heal-spamming.

    And, oddly enough, oGCDs. I like the feeling of those back-to-back opening double-weaves, on the rare night my internet allows such without clipping. I always figured I'd be happier with a slightly faster GCD (2 to 2.25 base), but if it meant fully losing double-weaves... then probably not.
    (1)
    Last edited by Shurrikhan; 08-15-2018 at 11:13 AM.

  2. #22
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    Healers and tanks make significant contributions to DPS.
    The weird random race options that really make no sense.
    The all job - one character system. I don't need ALTS.
    Random weird appreciation of Japanese stuff from people [although this can be over-bearing at times]
    (0)

  3. #23
    Player
    Yzuna's Avatar
    Join Date
    Sep 2012
    Posts
    120
    Character
    Yzuna Oengus
    World
    Omega
    Main Class
    Gladiator Lv 67
    The general aesthetics of the game; combat animation, aera, monsters, npc...

    All the theme of this game, and I love a good amount of them.

    The community.

    That one character can do everything.

    That they try to make every job feel unique, gameplay wise. It's not an easy thing to do, and they made it work, for the most part.

    That they didn't abandonned the game back in v1.0.

    I have a lot of problem with this game, but there is also a lot a good stuffs in it too.
    (1)

  4. #24
    Player
    Bloodb's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet - ward 1, plot 2
    Posts
    299
    Character
    Humble Heart
    World
    Cactuar
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Canadane View Post
    Same, but 8.
    Your right!

    Also it looks like your wearing garland goggles ^^

    I played beta 1.0 and 1.0 for a bit. Got the garland goggles too, not the onion helm ;_;



    Also for lore....does this count?

    https://na.finalfantasyxiv.com/lodes...rom_the_storm/
    (0)
    Last edited by Bloodb; 08-14-2018 at 10:57 PM.

  5. #25
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    609
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    I love this game because FFXIV has never made me feel like I'm wasting my time, or is forcing me to play it. The Dev's are really nice and listen to players, the community is great, the mogstation has some nice stuff in it but none of them makes me feel like its mandatory that I buy any of them. 1-2 hours and I feel like I accomplished a lot and can move on and do something else IRL xD.

    Gear caps and multiple ways to gear up really gives casuals and hardcore players something to aim for .
    (5)

  6. #26
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,545
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bloodb View Post
    Your right!

    Also it looks like your wearing garland goggles ^^

    I played beta 1.0 and 1.0 for a bit. Got the garland goggles too, not the onion helm ;_;
    I also never got that Onion Helm! Oh well, what's done is done.
    And yeah I liked the goggles so much I keep them as glamour. Not many people these days recognize them by name at a glance.
    (0)

    http://king.canadane.com

  7. #27
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    1. The fact that you can play all classes and switch freely on one character.

    2. The fact that crafting/ gathering classes are also treated as jobs.

    3. Chocobos <3
    (1)

  8. #28
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,136
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    I don't know where to start, as I love almost everything about this game. FFXIV erased the very bitter taste that other games left for me, haha.

    What first truly attached me to it was the attention to detail this game has; the kind of fluff and social content that other games lack in one way or another. Simple things like being able to sit anywhere, being able to actually turn your head towards other characters, control of facial expressions, cities prepared with social spaces (like the outside restaurant in Limsa Lominsa!)... even characters being able to have a name and a family name, which makes it very easy to give them legit and non ridiculous names! Everything is just too perfect for someone like me, who likes using games as creative tools and wants to feel the world and my characters alive.

    To that, add super good graphics, adorable characters, great fashion system, great housing system, friendliest endgame ever (unlike my previous game –coughs coughs-), a story that gradually becomes very good, the possibility to play with Japanese voices (instead of having to resort to mods and being banned for it like it happened in my previous game –coughs coughs-), and you have me completely in love. FFXIV has offered all the things that the previous games I played failed to deliver. It has done more and has done it better, and I'm eternally thankful for that.

    While other games stop at the most superficial layer of leveling and getting equipment, FFXIV has given me a world that I can actually enjoy and live in. And contrary to what many people say, the game is only becoming better in my opinion. I'm such a fangirl, but I have every reason to be!
    (1)
    Last edited by Clover_Blake; 08-20-2018 at 07:06 AM.
    http://clovermemories.tumblr.com/

  9. #29
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,927
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Main Story Quest and music, the other content have declined, in my opinion. We either get less content or the same thing.
    (0)

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