Page 1 of 2 1 2 LastLast
Results 1 to 10 of 122

Hybrid View

  1. #1
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    I thought this was gonna be a complaint on how the glasses with /visor clip with almost every single hairstyle. What's wrong with jumping puzzles?
    (8)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by alimdia View Post
    I thought this was gonna be a complaint on how the glasses with /visor clip with almost every single hairstyle. What's wrong with jumping puzzles?
    The game uses fixed jumping, i.e. your jumps have a set distance and can't be altered or adjusted in midair. Kind of like the prinny games for PSP. You have a "tap" jump which is one distance and you do by tapping plus jumping, and a long jump you hold and jump. But because you can't adjust jumps in midair, the difficulty is that you overshoot your target a lot. And have to redo a lot of jumping to get back up.

    Plus they like to make platforms a lot smaller in visual appearance then they really are. So you have to ignore them, a lot of times you need to land on what is empty air due to the fixed jump.

    I did it, i just chuckled because its so SE. You either can deal with jumping puzzles or dislike them, they really aren't all that likable.
    (16)
    Last edited by RiyahArp; 08-14-2018 at 02:47 AM.

  3. #3
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RiyahArp View Post
    The game uses fixed jumping, i.e. your jumps have a set distance and can't be altered or adjusted in midair. Kind of like the prinny games for PSP.
    There are multiple distances of jumps based on whether you were walking/running before and how long. While the distance can't be adjusted midair, the direction can.

    Not that I like ff14 jumping, but the idea that it's 100% set is just incorrect.

    Anyway,

    Quote Originally Posted by Pyroxene View Post
    Jump puzzles? this is the best they could think of? Now Im certain theyre completely out of ideas
    People have asked in various forums for more jump puzzles. It's not laziness to listen to what people ask for, especially for something like moonfire faire which is always a very small event that's supposed to be a giveaway of easy prizes (like emotes).. They ask for it so much that 4.4 will even come with a new MGP event that's going to be a jump puzzle. Tell people, especially in JP, to stop asking for jump puzzles
    (16)
    Last edited by Squintina; 08-14-2018 at 02:52 AM.
    Squintina's Comprehensive Controller Guide:
    akhmorning.com/resources/controller-guide/

    Rival Wings Revival Discord:
    discord.gg/pvprevival

  4. #4
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Squintina View Post
    There are multiple distances of jumps based on whether you were walking/running before and how long. While the distance can't be adjusted midair, the direction can.
    They are all fixed distances though, and the distance is set once you commit You can't change direction in midair, only on the ground. Most modern games don't actually use this, you control your distance directly and can adjust your jump in midair. Its more of an old school approach and it tends to be used in tough games like Prinny: Can i really be the hero? and Ghosts and Goblins. Kind of an acquired taste, which is why we don't see much use of it in anything but optional content.
    (4)

  5. #5
    Player
    Jib's Avatar
    Join Date
    Jan 2016
    Posts
    353
    Character
    Jibikly Pureheart
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RiyahArp View Post
    The game uses fixed jumping, i.e. your jumps have a set distance and can't be altered or adjusted in midair. Kind of like the prinny games for PSP. You have a "tap" jump which is one distance and you do by tapping plus jumping, and a long jump you hold and jump. But because you can't adjust jumps in midair, the difficulty is that you overshoot your target a lot. And have to redo a lot of jumping to get back up.

    Plus they like to make platforms a lot smaller in visual appearance then they really are. So you have to ignore them, a lot of times you need to land on what is empty air due to the fixed jump.

    I did it, i just chuckled because its so SE. You either can deal with jumping puzzles or dislike them, they really aren't all that likable.
    Majority of this is incorrect... I could explain so much. But I would say just play the game, experiment, use different classes like ninja animation,... I could go on
    (0)

  6. #6
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    The ones for the quest are okay. I’m not a fan of the optional one though.
    (1)

  7. #7
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,486
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    I've really liked this one.
    The optional challenge climb is great.
    (10)

    http://king.canadane.com

  8. #8
    Player
    GenAznX's Avatar
    Join Date
    May 2017
    Posts
    10
    Character
    Manny Eorzean
    World
    Gilgamesh
    Main Class
    Miner Lv 70

    So considerate for players who have vertigo and fear of height

    I didn't realize i have a vertigo and fear of height until i attempted the jumping tower puzzles. Just as I had to leave the jumping towers incomplete. I'll just have to sit this one out also and pay SE $15 a year from now to get the outfit. Way for SE to be inclusive!
    (1)

  9. #9
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,586
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by GenAznX View Post
    I didn't realize i have a vertigo and fear of height until i attempted the jumping tower puzzles. Just as I had to leave the jumping towers incomplete. I'll just have to sit this one out also and pay SE $15 a year from now to get the outfit. Way for SE to be inclusive!
    I mean without seeming insensitive to your vertigo and fear of height, but the height of the final stage is barely as high as the first 2 stages done. Besides, you only need to finish that repeatable quest and then another quest pops back by the Endless Summer Isle (Where you picked the quest up) for the outfit. Anything beyond that turn-in is optional and not required for the outfit. Worst case scenario you can just shout for someone to pilot you up then on a 2 seat mount. Pretty sure someone would happily pilot you on a mount
    (3)
    Last edited by Kaurhz; 08-14-2018 at 10:42 AM.

  10. #10
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    I enjoyed the event. It's different from what we normally get, I had fun doing the jump puzzle, and the emote is nice.
    (2)

Page 1 of 2 1 2 LastLast