Jump puzzles? this is the best they could think of? Now Im certain theyre completely out of ideas
Jump puzzles? this is the best they could think of? Now Im certain theyre completely out of ideas
It's an easy thing tho. Jusy abit of jumpy fun, and it's new for the event. What did you want them to do? Do you have a better idea? I'm just asking.
Why yes I do prefer a level 30 FATE that is impossible to complete day 1 because there's 300 players in the same spot on the map.
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Theres plenty of ideas floating around. How about remembering eorzea, Finding certain npcs that were pivotal to you starting out, or side story of a few npc adventurers youve met along the way. Maybe training new adventurers in fates, get some more of that active time function goin on. Something that requires the player to think, or something that just shows they put more than 5minutes thought into it.
This honestly, is just sad imo.
What would any of that have do with Moonfaire, this event has become the Beach Filler Arc of XIV. The Rising event will be the remembering Eozera Event.Theres plenty of ideas floating around. How about remembering eorzea, Finding certain npcs that were pivotal to you starting out, or side story of a few npc adventurers youve met along the way. Maybe training new adventurers in fates, get some more of that active time function goin on. Something that requires the player to think, or something that just shows they put more than 5minutes thought into it.
This honestly, is just sad imo.
Just be glad didn't make do the whole tower.
A system error occurred during event movement.
They'd never do that in a seasonal event. If you missed it, you'd either have to wait until next year or look up videos on YouTube. Not to mention, it'd be pretty difficult to do something like that every event. You'd eventually run out of NPCs. Things like that would be better put into an expansion, like how you meet Arenvald, who specifically brings up how you helped him.Theres plenty of ideas floating around. How about remembering eorzea, Finding certain npcs that were pivotal to you starting out, or side story of a few npc adventurers youve met along the way. Maybe training new adventurers in fates, get some more of that active time function goin on. Something that requires the player to think, or something that just shows they put more than 5minutes thought into it.
This honestly, is just sad imo.
It wouldnt be required for every event. Something different each time. Hence my point of "this is all they could think of"They'd never do that in a seasonal event. If you missed it, you'd either have to wait until next year or look up videos on YouTube. Not to mention, it'd be pretty difficult to do something like that every event. You'd eventually run out of NPCs. Things like that would be better put into an expansion, like how you meet Arenvald, who specifically brings up how you helped him.
There are ideas they could use, with things already in the game. A bit of thought and creativity is all thats required. Im sorry, but "jump around here and there" just doesnt cut it. Im glad ppl enjoy the puzzle element, if it were a PART of a creativly thought out event, Id be ok with it.
I feel like Gaius (the players) is speaking to Garuda (SE) here "I say again, is that all"
Since you complaint about them being unoriginal by adding a jump puzzle, I took the liberty to look at your ideas...
Sounds a bit like that optional quest at the end of HW that sended you back to talk to a few NPCs that you met during HWs... I also kinda remember a lot of reminiscent quests of one kind or the other... Both as events and as normal quests aswell.
Sounds a bit like Squads to me... or doing FATEs with your chocobo.
Are we talking about mashing one button in content like Susano and Shinryu or about those "aim at this"-minigame? In the later case: There are so many quests, even repetable ones, that use that feature now... also: last years summer-event made use of it aswell, in the form of, ehm, keeping watch at the beach.
How does any of what you suggested requires the player to really think?
Its supposed to be a fun, little event, not re-invent the game - and I take anything over FATEs (even if done with NPCs) every day.
For some of your suggestions I honestly cant even say how they fit the general idea/spirit of the event - its a beach party at Costa del Sol, why would we wander around Eorzea to remember our old battles or comrades? Why would we be at the beach in swimwear to train new adventures (unless we're training them in staying away from that lalafell and how to consume lots and lots of booze)?
Coz you arent thinking creatively, youre trying to paint it as something else. None of your points bare any resemblance to the ideas proposed. squads dont use ATE to protect npcs, Neither do fates with birds.Since you complaint about them being unoriginal by adding a jump puzzle, I took the liberty to look at your ideas...
Sounds a bit like that optional quest at the end of HW that sended you back to talk to a few NPCs that you met during HWs... I also kinda remember a lot of reminiscent quests of one kind or the other... Both as events and as normal quests aswell.
Sounds a bit like Squads to me... or doing FATEs with your chocobo.
Are we talking about mashing one button in content like Susano and Shinryu or about those "aim at this"-minigame? In the later case: There are so many quests, even repetable ones, that use that feature now... also: last years summer-event made use of it aswell, in the form of, ehm, keeping watch at the beach.
How does any of what you suggested requires the player to really think?
Its supposed to be a fun, little event, not re-invent the game - and I take anything over FATEs (even if done with NPCs) every day.
For some of your suggestions I honestly cant even say how they fit the general idea/spirit of the event - its a beach party at Costa del Sol, why would we wander around Eorzea to remember our old battles or comrades? Why would we be at the beach in swimwear to train new adventures (unless we're training them in staying away from that lalafell and how to consume lots and lots of booze)?
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