Quote Originally Posted by Tsumdere View Post
Giving it a little thought, I have some ideas of how they could hotfix Pagos to make it more bearable. This is assuming that they aren't going to completely rework it (which, they should) but leave most of everything intact.

1. Increase NM Spawn Rate and Improve Chain Mob EXP.
2. Level Sync
3. Remove Death Penalty
4. Add Mounts.
I completely agree with all of these points especially #3. I wanted to casually explore Pagos, and take screenshots (as this is a huge part of the game for me) but I am unable to due to being afraid of deleveling due to death and people not raising me. Why would people break their endless chain grind to help raise someone at this point? With Anemos, everyone was in the "train" always helping others, and you only needed a few people to help kill monsters to spawn an NM. It encouraged people to work together and have fun in shout chat. Now this is no longer the case and outside of challenge log (which appears to taper off around level 23) I do not wish to return to Pagos until they add some kind of heavy nerf. Very disappointed in something that was supposed to be "casual side content".