The xp rewards alone when you're leveling is worth the cutscenes, imo
At level 69, Praetorium gave my warrior over 5 million XP which shot him to 70 from about the halfway mark.
The xp rewards alone when you're leveling is worth the cutscenes, imo
At level 69, Praetorium gave my warrior over 5 million XP which shot him to 70 from about the halfway mark.
The XP is decent - but not so different from that of a Leveling or Alliance Raid roulette.
What is good is the tomestone rewards. Running MSQ roulette is one of the easiest ways of gaining lots of tomestones.
It’s also good to queue while you’ve got something to do during those cutscenes - quick boring stuff like housework that you can pick up and put down every few minutes. Do something else instead of counting it as ‘wasted time’, and the roulette seems more efficient. EXP and poetics and I got the laundry folded up.
In those cases I actually prefer getting the Praetorium where the breaks are long enough to actually do something in.
Implying XIV is any different than the countless other FFs where we've mashed buttons in to skip through every cutscene and line of text as fast as possible, unless they straight up gave us a Skip Cutscene button. It's a Final Fantasy. Empire bad. You good. You save the good people with the power of goodness and overpowered friendship based plot devices. We've been doing this crap for 30 years, with a different layer of topping on story cake that is the entirety of the FF series.If you don't want to put up with cut-scenes then don't play a story-driven MMORPG. Final Fantasy Franchise is focused around one thing story-telling, if you don't like that concept then Final Fantasy XIV is not for you. But don't expect new players to miss out on the experience just because you have already seen them, after all when this game first Launched and you ran those dungeons for the first time I'm sure you watched all the cut-scenes, have that same respect for others that have not been through it yet.
Well, no, we don't all do that, certainly not on our first time through.Implying XIV is any different than the countless other FFs where we've mashed buttons in to skip through every cutscene and line of text as fast as possible, unless they straight up gave us a Skip Cutscene button. It's a Final Fantasy. Empire bad. You good. You save the good people with the power of goodness and overpowered friendship based plot devices. We've been doing this crap for 30 years, with a different layer of topping on story cake that is the entirety of the FF series.
That's what I'm saying, though. This isn't a new behavior just related to the MSQ dungeons. So it shouldn't have been any surprise that people who have seen it will skip it. Saying something generalizing like "XIV, and FFs in general aren't for you if you don't like story" is a rather disappointing way of looking at things, considering just how many FFs there are that do just get blown through. I mean, look at the speedrun community. They make that an art form. Even the average player going through it will skip text and dialogue of the parts they find boring. And dear lord, is the MSQ dialogue boring. They even took out the options to say different things to Gaius just to force the cutscenes. The solution was not to force cutscenes, but to fix the way the two dungeons are presented, something they obviously learned in Heavensward and Stormblood.
A lot of the cutscenes could be removed and nothing of value would be lost. A lot of it could have been scripted events happening while the party pushed through *stares at Castrum*
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