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  1. #171
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Skivvy View Post
    Honestly, I don't see it as much of an exaggeration. I highly doubt SE would ever go this route, but if they did, they would still have people supporting the decision. But lets say they do end up adding a new job in the Mogstation - the common defenses would still hold: It's just optional. It's not P2W. They already release plenty of jobs in-game, no big deal if they add one via Mogstation. It will help bring in revenue for the business.

    The point wasn't "omg, SE is going to add jobs next to the mogstation!" but more "people will defend anything".
    Yet ppl are not defending this practice, they are saying that it's not a slippery slope and not P2W, rest assured many have other gripes about the system and have problems with the greedyness shown, but most realizes that sadly this is the market and it's not changing in the coming future since the demand for this kind of thing is there
    (0)

  2. #172
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ilan View Post
    Oh come on. Classes are something completly different than glamour, mounts and emotes, classes are essential things of game content. How does no one unerstand the difference?

    And i don't defend everything, i just don't give a **** about the stuff in the mogstation as long as its nothing whats essential to the game like it is in almost every f2p shop. If people want to get everything for free in a game thats their thing but they don't have to start insulting people who have another oppinion and see a bit clearer.
    When the cash shop first came out, it had a ton of defenders who were OK with it because it's just cosmetic. Then later on retainers came out. Despite those giving slight advantages in game, they also get defended heavily. Next came level boosts, which directly affects actual gameplay, but they're now OK as well.

    People are always quick to say "oh, they'll never cross that line!", but you have to remember people were claiming that SE wouldn't move beyond cosmetic items when the shop first opened. The line keeps getting pushed back further, and they have had defenders every step of the way.

    So on this particular matter, we'll just have to agree to disagree. If ever SE decided to go completely stupid and add jobs (or something else to this extreme, maybe a race?), I am pretty damn certain you would still have people defending it. As mentioned, all the usual defenses would still apply - so to them, what's the harm, right?

    We each have our own personal level for what we find acceptable in the cash shop. To you, crossing the line would be adding jobs - but why? A new job isn't essential in any way. We already have plenty of jobs to choose from! They could always add one in a patch, and then add one "exclusive" job to the cash shop. What's essential to you is not going to be the same for everyone, and the defenders will be there.
    (10)
    Last edited by Skivvy; 08-04-2018 at 01:06 AM.

  3. #173
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Skivvy View Post
    When the cash shop first came out, it had a ton of defenders who were OK with it because it's just cosmetic. Then later on retainers came out. Despite those giving slight advantages in game, they also get defended heavily. Next came level boosts, which directly affects actual gameplay, but they're now OK as well.

    People are always quick to say "oh, they'll never cross that line!", but you have to remember people were claiming that SE wouldn't move beyond cosmetic items when the shop first opened. The line keeps getting pushed back further, and they have had defenders every step of the way.

    So on this particular matter, we'll just have to agree to disagree. If ever SE decided to go completely stupid and add jobs (or something else to this extreme, maybe a race?), I am pretty damn certain you would still have people defending it. As mentioned, all the usual defenses would still apply - so to them, what's the harm, right?

    We each have our own personal level for what we find acceptable in the cash shop. To you, crossing the line would be adding jobs - but why? A new job isn't essential in any way. We already have plenty of jobs to choose from! They could always add one in a patch, and then add one "exclusive" job to the cash shop. What's essential to you is not going to be the same for everyone, and the defenders will be there.
    Retainers are still not needed, the boost is also no essential thing (even if its shit), but classes belong into the game. Are you trying to troll on purpose or do you just not understand the difference between essential things and stuff that is just nice to have?
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #174
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ilan View Post
    Retainers are still not needed, the boost is also no essential thing (even if its shit), but classes belong into the game. Are you trying to troll on purpose or do you just not understand the difference between essential things and stuff that is just nice to have?
    So because I offer a different viewpoint than your own, I'm trolling? If that is the only thing you can possibly discern from my post, there is no point in continuing to bother with you.
    (5)

  5. #175
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I would assume the board and shareholders are too busy counting their money to care about the company's reputation.
    (4)

  6. #176
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Skivvy View Post
    So because I offer a different viewpoint than your own, I'm trolling? If that is the only thing you can possibly discern from my post, there is no point in continuing to bother with you.
    You are trolling because you want to compare something essential to the game, CLASSES, with retainers, glamours and jump potions. Its like you would compare apples and oranges. But its good that you don't "bother" with me anymore because then i don't have to read arguments that are non anymore.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  7. #177
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Ilan View Post
    Retainers are still not needed, the boost is also no essential thing (even if its shit), but classes belong into the game. Are you trying to troll on purpose or do you just not understand the difference between essential things and stuff that is just nice to have?
    Are you even reading the post you're quoting? They stated that extra retainers give a slight advantage (and they do; more inventory space, more ventures, more marketboard slots), they didn't state that they're needed.
    Same goes for the boosts, their wording doesn't include the word 'essential'.
    The point they're trying to make is that SE has been slowly pushing things, since retainers and boosts are closer to essential things than cosmetics are.
    (7)

  8. #178
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ilan View Post
    You are trolling because you want to compare something essential to the game, CLASSES, with retainers,
    Retainers are the only way to sell something on the market board, so they are essential to the game (and the game economy).

    I never thought that the privilege to purchase another retainer would be behind a separate pay wall but here we are.

    Yo dog, I hear you like paying for extra services? Here's an extra service inside an extra service.
    (7)

  9. #179
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Skivvy View Post
    People are always quick to say "oh, they'll never cross that line!", but you have to remember people were claiming that SE wouldn't move beyond cosmetic items when the shop first opened.
    sry but that line was crossed by FFXI, one of the reason I didn't choose FFXI as my first mmo was because char slots were an extra pay on the account.
    As such I don't even know what ppl are talking about when speaking about slippery slope. This is literally doing nothing different from SE MO, which if you were interested about this stuff you would know plently beforehand

    If you want to make your point valid, using misleading ways to present it or even an exaggeration or doomsaying won't really help you, actually it'll make you an untrusthworthy narrator which will not help you at all
    (0)

  10. #180
    Player
    Maleficent's Avatar
    Join Date
    Jan 2014
    Posts
    76
    Character
    Mistress Mist
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    If I may offer a slightly nuanced view: Retainers are essential - having none means you cannot participate on the MB; additional retainers offer convenience / utility - not having them makes it less convenient (and super inconvenient for omnicrafters)

    Semantics debatable-y: the mogstation currently contains aesthetics, conveniences and services.

    On 'playable content' like jobs being offered on Mogstation, if we think about it we're already buying them in a $60 expansion every 2 years? I don't see why SE would take the less palatable route and put them in cash shops ala some F2P monetization models without paid ex-pacs. Just time it with the ex-pacs and it goes down much better with the community.
    (0)

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