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  1. #5
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    In all honesty, I don't think the majority would be interested enough in Overwatch style stats at the end of a duty. I do however agree that some basic form of ranking would be a good step at the end of duties.

    I've said in a bunch of other threads, but it seems like a good place to put it here as well.

    A simple 1-5 star or S-A-B-C-D-E-F etc style ranking system would be a good starting point IMHO.

    The concept is fairly straight forward.

    For DPS, you simply record a player's total Potency per second including personal modifiers across the duty and log it. Then apply it to a percentile based history much akin to FFLogs. However, rather than showing the player a percentile score, you just translate that into a simplified score that can be shown to the player privately at the end of the instance. It doesn't need to be precise, it just needs to show someone who is doing well a bit of a gold star for doing so and someone who is doing badly an appropriately bad mark.

    For tanks and healers, you could mix things up by adding an additional score for the number of cooldowns used vs the opportunity to do so. Scoring actual healing done is a little trickier, and frankly, I don't think it's worth scoring with the current trend of dungeons as it's near enough impossible to do so without leaving an option open for exploitation.

    Taking this approach has a wide number of benefits, enough so that I honestly wouldn't be surprised if SE actually already log duty wide PPS numbers already to keep a tabs on job balance.

    The main one of course is that it gives a little feel good reward for those that are putting effort in, whilst also gentle and discretely chastising those that are openly slacking or underperforming.

    Once implemented, it'd be self maintaining and updating. Job balance changes wouldn't be problematic as the percentiles will just shift automatically.

    If the idea proved popular, it'd be easy enough to tie in additional achievements and bonuses off the back of this. It could even be used to gate content as has been seen to various degrees of popularity in WoW.
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    Last edited by Sebazy; 08-02-2018 at 05:41 AM.