Tbh they do have the technology ot make something like that
Remember the first part of sirensong sea?


Tbh they do have the technology ot make something like that
Remember the first part of sirensong sea?
It's an Illusion just like Bismarck, Dun Scaith or the Phantom Train Zone.
What is actually happening there is, the Object you stand on doesn't really move but the Zone itself loops infinitely, making it look like you would move.
The Sequence of moving to the Island in Dun Scaith is just a Illusion aswell, I'd be not surprised if they took the entire Island, shrunk it and basically let it grow so it seems like we would "Fly" to it with that Airship.
It's also used in the Praetorium Lift Sequence where you fight Gaius or the Ultima Fight.
At a certain Point, old seen Structures of the Zone will be loaded the moment it can loop and from that Moment, it'll clip and infinitely loop.
It's pretty much like looping Music or in the end, how Skyboxes work in Games, they do loop aswell.
Ever stood in Ultima Trial for 30 Minutes without triggering the Fight? Sure at a Point you'd reach the top but that's not the case in that scenario.
Last edited by Mwynn; 08-01-2018 at 12:04 AM.
#GetSelliBack2016


I know how it works, perhaps I misunderstood what ppl really wantedIt's an Illusion just like Bismarck, Dun Scaith or the Phantom Train Zone.
What is actually happening there is, the Object you stand on doesn't really move but the Zone itself loops infinitely, making it look like you would move.
The Sequence of moving to the Island in Dun Scaith is just a Illusion aswell, I'd be not surprised if they took the entire Island, shrunk it and basically let it grow so it seems like we would "Fly" to it with that Airship.
It's also used in the Praetorium Lift Sequence where you fight Gaius or the Ultima Fight.
At a certain Point, old seen Structures of the Zone will be loaded the moment it can loop and from that Moment, it'll clip and infinitely loop.
It's pretty much like looping Music or in the end, how Skyboxes work in Games, they do loop aswell.
Ever stood in Ultima Trial for 30 Minutes without triggering the Fight? Sure at a Point you'd reach the top but that's not the case in that scenario.



And doing it any other way would likely look like the old ferries vanilla WoW used. Auberdine<->Teldrassil comes to mind, or the one that drove to Feathermoon Stronghold back when it was on Sardor Isle. I think the other ferries ended in a loading screen sometime after leaving shore, but those two had a complete loop where you could jump off any time (at your own risk).
Not exactly advanced tech, considering it's like 14 years old now. But it requires the space you traverse through to actually exist. I could imagine that breaking through the invisible walls around Limsa into the water would just cause you to fall into nothingness until you hit some invisible failsafe floor down below, because the entire harbor is just smoke and mirrors. Or, fall into infinity, if there is no failsafe.
Personally, I don't see it happening in this game. Certainly not in the open world, because that'd be inconvenient and this game is HUGE on providing things conveniently. In an instance, maybe. But they'd just go for the illusion route and prevent you from jumping off via invisible walls.
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