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  1. #1
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    I have the opposite problem, I like to go diurnal when I'm with a WHM on easy content simply because it's more heal per cast and I have access to another regen.

    But even if the boss does nothing that could make a shield remotely useful people still ask me to go nocturnal because '' shields''
    (1)

  2. #2
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Sylvain View Post
    I have the opposite problem, I like to go diurnal when I'm with a WHM on easy content simply because it's more heal per cast and I have access to another regen.

    But even if the boss does nothing that could make a shield remotely useful people still ask me to go nocturnal because '' shields''
    Preventing damage is still strictly better than healing up the damage later, so you should be going Nocturnal with a WHM even if the shields "don't seem very useful".
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Elamys View Post
    Preventing damage is still strictly better than healing up the damage later, so you should be going Nocturnal with a WHM even if the shields "don't seem very useful".
    Quote Originally Posted by Ilyrian View Post
    I've stopped asking ASTs to switch now. True, I'm on WHM so it's not as bad as SCH have it but it still grates. I can literally feel the overheals ticking away.
    But, there are hills to die on and the DF is certainly not one of them.
    Frankly, Diurnal is the better stance. Even with a WHM, Diurnal 'should' be used unless shields are absolutely needed (as in, attacks will oneshot the tank/party without the shield. Even most savage/extreme content does not meet this criterion). Saying that preventing damage is better is just flat out wrong. Regens are vastly more effective than shields, allow more uptime for DPSing, are more MP efficient, and so on.

    *'should' as in optimal play. If you just find Noct more fun, then by all means use it.
    (0)

  4. #4
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Risvertasashi View Post
    Frankly, Diurnal is the better stance. Even with a WHM, Diurnal 'should' be used unless shields are absolutely needed (as in, attacks will oneshot the tank/party without the shield. Even most savage/extreme content does not meet this criterion). Saying that preventing damage is better is just flat out wrong. Regens are vastly more effective than shields, allow more uptime for DPSing, are more MP efficient, and so on.

    *'should' as in optimal play. If you just find Noct more fun, then by all means use it.
    I would agree here. I enjoy double regen healing, though there are certain weaknesses that you just can't fully cover with it. Some of my favorite o5s&o6s runs were double WHM. The throughput of regens is nothing to laugh at.
    (0)