Yoshi-P doesn't want healers to be green DPS. Don't expect any expansion of the DPS skills. We might see an Aero IV and Stone V, or Holy II, but you won't see additional DPS skills to make healers have "more to do", they are not there for that.
Every game has the same problem of players not picking the support class, and then crying for nerfs to the support class if they do more damage than the combat classes. That is why healers are the way they are. If any additional DPS skills are added, it will come with a nerf to existing DPS skills so healers still do the same damage they were doing before.
They're a support class, not a DPS class. WHM has Repose and Stun(Holy), AST has just stun (Celestial Opposition), and nobody uses Repose even in the content that was designed for it, because gear creep has made it faster to just burn through it.
Besides that, there is a limit to how many buffs and debuffs a monster can have, and certain effects overwrite each other. So if you have two healers casting the same buffs, they are wasting them if they overwrite.



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