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  1. #1
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kurando View Post
    Not sure if it is a server issue though.
    a lot of peoples issues with dungeons come from design choice.

    multiple paths- yoshi p says he doesn't want to do this because the party will fight over which way to go/force the party to go the better route everytime.

    random elements- most reasons for certain things this included is *this is a casual game aimed at first time gamers* they don't want to confuse/turn off new potential customers

    dungeon design will always be bland and the actual difficulty level of netflix afk due to wanting 100% of the player base to be able to do it.
    (1)

  2. #2
    Player
    NovaPheonix's Avatar
    Join Date
    Jul 2018
    Posts
    4
    Character
    Malin Lunic
    World
    Diabolos
    Main Class
    Thaumaturge Lv 34
    Quote Originally Posted by Musashidon View Post
    a lot of peoples issues with dungeons come from design choice.

    multiple paths- yoshi p says he doesn't want to do this because the party will fight over which way to go/force the party to go the better route everytime.

    random elements- most reasons for certain things this included is *this is a casual game aimed at first time gamers* they don't want to confuse/turn off new potential customers
    I honestly agree with the first choice as a new player. It's hard enough for me to run/pull through one path with a random group. Even with the slight deviations for treasure rooms there would be confusion. Like, if I skipped past a room everyone would need to course correct to keep up with me.

    I wouldn't mind having a bit more random chance elements though.
    (0)