Games have ratings just like movies. What kind of guidelines in quality control exists in the music or movie industry that doesn't exist in the gaming industry?


The only "quality control" that needs to exist for games is just truth in advertising. If a game tells me that it's going to have multiplayer on launch, and the game launches without multiplayer, and after launch they backstep and say multiplayer is coming later, I should be able to have a legitimate complaint against them. However I ultimately think the pre-order setup does a lot of damage for game quality on release. They have your money, why should they worry about quality? We've seen that happen over and over. It's why I only pre-order expansions for XIV and WoW now.
cerise leclaire
(bad omnicrafter & terrible astrologian)
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