I've said it before and I'll say it again: I don't believe the overall structure to RDM needs to change, rather that it needs to given some improvements to its utility and a slight boost to its damage output. With its pathetic MP regen options, RDM is still pretty limited if you're expecting to use it primarily for Dualcast Veraise. Now, I don't think RDM needs to do massive damage by any means, make no mistake on that: It should, however, at least be comparable to at least BRD's DPS potential, and should probably be given a bit more utility to make it comparable without being the same jobs save for the difference in Magic/physical properties. The healing/res utility is a good start, but it's still limited compared to what BRD can do, and Embolden is nice but fairly laughable. The challenge will be deciding what utility would be a good fit. I personally think some kind of OGCD for something like Verprotect/Vershell for a temporary defensive boost has potential, maybe give the effects a small TP/MP recovery as well, and using either one puts both on cooldown for the same amount of time, with no gradual degradation of the defensive effects. It could even be interchangeable with Verbravery/Verfaith for offensive boosts possibly, but honestly jobcrafting is not my field so these might not be great ideas. Either way, RDM needs more than just fast raises that leech off of limited MP resources.