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  1. #1
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    I don't know if anyone is still interested in this thread, but I do have something new: How to handle Head On at minimum range.

    Stand at the left or right edge, and move back as far as possible without getting Connectivity. When the cast bar finishes, move as close to the boss as possible. The game registers your distance for the damage at the end of the cast, not the actual hit, so this trick can help minimise the damage.

    Still need cooldowns for it, but this is probably the least talked about mechanic, and yet causes the most MT grief in this fight.
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  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ekimmak View Post
    I don't know if anyone is still interested in this thread, but I do have something new: How to handle Head On at minimum range.

    Stand at the left or right edge, and move back as far as possible without getting Connectivity. When the cast bar finishes, move as close to the boss as possible. The game registers your distance for the damage at the end of the cast, not the actual hit, so this trick can help minimise the damage.

    Still need cooldowns for it, but this is probably the least talked about mechanic, and yet causes the most MT grief in this fight.
    A pretty handy tip for PUG runs. So far, I just stood at the edge of the ghost field to not get knocked back and used Rampart. (+TBN, Shelltron/Veil, Shake it off). For statics I still recommend getting strong shields (DT Crit Adlo, Veil, SiO), Feint, Reprisal and the likes before it hits, to keep uptime on boss.

    Another tip for O5s, WAR + DRK can use Plunge or Onslaught for Remorse side push. Stand near to the side the ghost spawned and use it after you see the animation or notice the push. (Depends on your latency.)
    The timing is quite easy, I've always successfully executed it with DRK, WAR, DRG and MNK without Arm's Length on the FIRST try. (Also, you can do this with BRD, RDM, SAM, and probably NIN, too.)

    Fun/uptime tip for Godka as PLD: You can cover another party member for Wings of Destruction and they go far (not too far for cover). Though, you wouldn't be able to cover Hyperdrive.
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