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  1. #1
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jojoya View Post
    Stop worrying about raid completion rates among players. Enjoy the parts of the game you enjoy and let others do the things they enjoy.
    The problem which spurred this post was content.

    My point I made early was that if SE creates content around the expectation that a lot of players raid, like they might be doing in JP servers, if NA and EU do it much less, its not going to be good. Like the slow content drip we have now makes a lot more sense if most JP do this while they try to clear current or old Savage content; if most NA don't, then its going to be increasingly barren to play the game. And if they can't make more casual content, they are going to have to incentivize people to raid more to keep them playing.

    I notice with myself and my friends its increasingly easier to turn off the game, because you hit a point where there is very little to actually do long term. When I saw the distribution of players on the census, the slow content drip made a little more sense, as did "we need to slow down releasing ultimate." If many JP just fill the void with savage, ex, or ultimate progression, they don't need as much content.
    (1)
    Last edited by RiyahArp; 07-18-2018 at 05:27 AM.

  2. #2
    Player
    Slevin_Impudicus's Avatar
    Join Date
    Jul 2015
    Posts
    102
    Character
    Slevin Impudicus
    World
    Faerie
    Main Class
    Archer Lv 70
    Quote Originally Posted by RiyahArp View Post
    The problem which spurred this post was content.

    My point I made early was that if SE creates content around the expectation that a lot of players raid, like they might be doing in JP servers, if NA and EU do it much less, its not going to be good. Like the slow content drip we have now makes a lot more sense if most JP do this while they try to clear current or old Savage content; if most NA don't, then its going to be increasingly barren to play the game. And if they can't make more casual content, they are going to have to incentivize people to raid more to keep them playing.

    I notice with myself and my friends its increasingly easier to turn off the game, because you hit a point where there is very little to actually do long term. When I saw the distribution of players on the census, the slow content drip made a little more sense, as did "we need to slow down releasing ultimate." If many JP just fill the void with savage, ex, or ultimate progression, they don't need as much content.
    To me, this game was always flawed in the style and systems, neither of which can or will be patched at their most basic level. My first experience with the beta convinced me nobody would want to play it (yeah, I was wrong). Then my friends rushed in with their FF nostalgia and dragged me along. I've continued to play to be with my friends, and I've come to recognize the depth in the game. I still much prefer action combat and hate the choreographed fighting style. It's like a cross between chess (slow, limiting) and ballroom dancing (based on rote memorization of skill rotations and predictable/scripted enemy actions). The only true spontaneity is in the randomness of other players... which is ironically where complaints come in.

    I'm not unhappy to see the slow down and rising disinterest in content from the fanbase. To me that is just part of the cycle and may allow us to move on to a different and hopefully better game. I've already been waiting years.
    (3)