The last time we had any uniqueness was 1.0.
The dream is dead. Every job is the same as the one standing next to it.




The last time we had any uniqueness was 1.0.
The dream is dead. Every job is the same as the one standing next to it.
http://king.canadane.com


Pretty much this.
Though in some respects, what we have is much better than say, what Wizardy did. Wizardy you had to actually level a class to get a skill, and you could only carry 1 2 or 3 depending on what level you got to, and you could only get to that level through progression. So the equivalent would be having to level every job to 50 to carry 2 skills from it, only to reset the job and start from 1 again on another job, and then to carry the original 2 and another 2, you'd have to level to 70.
What we have right now is, basically "you can take 10, but no job crystal or cross-class" or "you can take 5, with any job crystal, but you can't cross-class anything"



I wouldn't go that far. There is room for some customization by one's choices of cross-class abilities and materia. In addition, the way an individual plays their character puts their personal stamp on that toon.
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