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  1. #14
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nezerius View Post
    You really think it's fair for tanks to have half of their gear progression be broken, just so you and other crafters can make a bit more gil?
    I think it isn't, and I say that as both a tank and a crafter.
    No, I don’t think this. The problem here, and you will notice this is a theme through your entire post, is reading my posts without taking into consideration the larger conversation at play. Here is the sequence:

    Quote Originally Posted by Nezerius View Post
    I don't get why people are so against tanks getting a proper upgrade path for almost half of their gear, when this issue doesn't exist for the other roles.
    To which I respond:

    Quote Originally Posted by Chrono_Rising View Post
    People sell those crafted accessories, and especially the pentamelded ones, for quite a bit of Gil. Crafters and the economy get a nice boost on the back of tanks.
    My answer to your point of why people would be against this, because they want to make money and BiS pieces make for an easy sale. It may be difficult to read my distaste for such a practice but if you read the bolded portion with some sarcasm you might understand my feeling on this subject.

    How do I feel on this exactly? Here:

    Quote Originally Posted by Chrono_Rising View Post
    The solution isn't even complicated. Crafted accessories are only marginally, less than a percent, better than accessories 20 ilvls above them. Upgrading to the 20 ilvl higher accessories gets you 18 more vit, 1 additional strength, and 18 more secondary stats, and that is just shy of being on par with crafted accessories.

    If the strength on tank accessories increased by half of our vit stat increases (gaining 4 strength per 10 ilvls instead of 1 per 10 ilvls) we would have gear progression, tank dps wouldn't fly off the handle, and would require no changes to the damage formula or the way weakness is calculated. The solution is extremely simple and should raise questions as to why it hasn't been fixed.
    Next:

    Quote Originally Posted by Nezerius View Post

    Of course fending accessories have the highest amount of sales, because pentamelding them allows players to keep them for the entire Sigmascape tier, as they won't have to upgrade them until the next set of crafted accessories in 4.4.

    Just because it's optional, doesn't mean it should be better than gear that's 20 item levels higher.
    My pointing out the sales history of accessories on my server to Kabooa is to contradict their statement that everyone is buying crafted sets. Yes, some people may want them, but if the driver is having good gear then why not go for even better gear? This is possible on every class, except tanks. Only one role having crafted BiS creates an imbalance on that role, and it is a consistent problem with each new crafted set.

    To restate my opinion, again, I disagree with this practice. But you are taking a small portion of my post and not considering what it addressing, and this is causing you to reach the wrong conclusion about what I am saying again.

    Quote Originally Posted by Nezerius View Post

    You're right, better gear is coming, since 4.4 is likely adding the next set of crafting accessories.
    Again, missed point. Crafted is optional for dps and healers because they can get better gear within the same patch as the crafted gear. The point, and more on this with the next part, is that this puts pressure on tanks because while “optional” its also BiS, the BiS status often translates to “expected” rather than optional. Again, this is not in a postive tone on my end.

    Quote Originally Posted by Nezerius View Post
    This is kind of a conflicting statement. You first call the crafted gear optional, and then you're saying that it's okay for groups to pressure tanks into spending gil to get crafted accessories?
    Did you mean "Tanks have no reason to be pressured by groups"?

    At this point, I think SE should just not add a new set of crafted accessories in 4.4, if they don't intend to fix the issue before 5.0.
    Again, you are reading my post out of context of the larger conversation in which it is happening and draw the wrong conclusion from my post. Some have made the argument that this gear is optional and so not necessary for tanks to have it. My point is that while that may be true on roles whose BiS are not crafted options, many groups will pressure their tanks for the large investment of time and/or resources for pentamelded accessories because they are BiS. I've been in groups which have specifically told tanks if you don't have crafted accessories you are being lazy and not forfilling your role to the group. The pressure is real from some players who way overvalue these pieces. This is, again, a post to refute the idea that these “optional” crafted accessories don’t create an imbalance on one role in the game.
    (2)
    Last edited by Chrono_Rising; 07-13-2018 at 12:10 PM.