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  1. #16641
    Player
    ForctyusGold's Avatar
    Join Date
    Jan 2016
    Location
    Ul-Dah
    Posts
    152
    Character
    Forctyus Goldmaul
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Leveling my last job AST and want running current dungeons , because i was really bored of crafting full set every two lvl. It was good, i liked that job, but when you meet some players with 200ilvl legs and maybe 100ilvl ring and doing big pull... eh. Im little bit bad in AST between cards/healing but im sure it will be diffucult for my WHM too. Why people are so unresponsible to run this content, refuse to buy shire gear with poetics at least :/

    edit: sorry i just wrote and wrote... just another Bardam Mettle healer horror stories with ungeared but good tank, at least nobody was telling something bad about my skills, but i feel always bad when people dies around me and we wipe even its not my fault
    (1)
    Last edited by ForctyusGold; 07-10-2018 at 11:49 AM.

  2. #16642
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    My alliance roulette on PLD yesterday was one of the most pleasant and competent Syrcus Towers (and even 24man raids in general) that I've ever been a part of.

    Started off noticing we had 3 BRDs and Peloton wasn't wearing off at all while someone watched the opening cutscene so I said "Need moar Peloton" and the chat started from there. One of our healers was also very excitable and that spilled over into Alliance chat so we got the other groups involved as well.

    There were no tank standoffs and minimal deaths overall, we even killed Amon before Curtain Call finished casting! I don't think I've ever seen that before.

    It was just so nice to see something that's generally rather unpleasant (tanking alliance roulette) turn into legitimately the nicest part of my day. If any of you read this I really wish I could comm you all - everyone deserved one! Thank you for helping restore a bit of my faith in pugs.

    Also I am very sorry to the DRK MT for pulling off of you on Amon/Xande - I only have the threat combo at 50 as well as a DoT that increases enmity. I promise I wasn't trying to. I wish it was possible to Shirk anyone in an alliance ;-;
    (2)
    Last edited by MoroMurasaki; 07-09-2018 at 09:22 PM.

  3. #16643
    Player Tiaque's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ceciliantas Drayce
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Did a Heaven on High as RDM. The 3 with me were DRGs. So instantly thought to myself "Awwwwww ****........"

    2 tanked the floor on floor 21-23. All 3 tanked the floor on floor 24 27 and 29. Spite throwing vercures and dpsing as efficiently as possible, they would get clipped by aoes, stand infront of invisible telegraphs, run off in different directions setting off traps or getting multiple mobs at once, then on floor 29 I got a heart attack when the three all ran towards a silver chest, blew up on a landmine, popped the chest, it blew up K.Oing all 3, two mobs spawned where they were, instantly raised one, then bolted to the Revive switch to get the other two.

    Then one of them asked "Why is this so hard?" Another then said "Yea, we keep dying" then the third went "Maybe we are just bad?" in which I responded....

    "Its not any of that at all, you three are simply living the now 16 year curse of the LOLDRG"

    They didnt understand what that meant. Told them to look up FFXI. Killed the boss then left, and took some advil for my stress headache.

    Yare yare daze.
    (0)

  4. #16644
    Player Tiaque's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ceciliantas Drayce
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Luin View Post
    Full pulling in Expert dungeons has been standard since 2.0 (even normal in legacy); that's why the gates are there, and why every dungeon made since 2.0 has been a single hallway. Levelcap dungeons are pushovers even at minimum ilvl.

    Purposely skipping a boss isn't a good thing to do, though.



    Someone gets cleaved in Shiva 2/3 of the time.

    At least you're almost done with ARR.
    Thats cute. The healer was intentionally griefing especially at the end, also, the healers playstyle wouldnt fit with me anyway. Im the tank, I set the pace unless requested otherwise, I do the pulling, you dont like it? Squeaky Healer gets the Kick! And it be perfectly legal cuz, difference of playstyle. =3

    And healers are very easy to replace. Can get one in my FC or my LS's to pop in if need be. So I will not hesitate to kick.
    (2)
    Last edited by Tiaque; 07-09-2018 at 11:44 PM.

  5. #16645
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Was playing my alt. THM about to go into Titan story mission for the first time. Que up and get a nice party, all relatively new to the content so we wipe a few times but keep going. One of retries everyone but me dies and we have Titan down to about maybe 6 more hits so I'm running my ass off casting and fleeing. This was before THM lost Cure so I was pretty set for health and the whole party was cheering me on. I felt like a real badass. Then the bastard gaols me and the fight ends. Surprisingly we managed to defeat him before the timer runs out, but I couldn't get anyone's info (me and the tank met at the entrance and partied up) because I got disconnected immediately after the clear.
    (0)

  6. #16646
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tiaque View Post
    Im the tank, I set the pace.
    I've been a tank main for 4 years now, and I'll say this as a tank: this mentality needs to go away.

    The <group> sets the pace, not anyone in particular. The only time a single person should dictate the pace is if the tank or healer are extremely undergeared. If the healer can handle wall-to-wall pulls and the dps know what the concept of aoe skills are, having a tank (Thats actually geared) that wants to go slow is the most frustrating thing.

    But I also don't understand how any tank who's geared could actually stand doing anything less than wall-to-wall. All level-cap dungeons hit so weak that the only time tanking is fun in a dungeon is when you gotta play DDR with the mobs. Only leveling dungeons (and even then, 51+ dungeons can be wall-to-walled with a decent party) should discretion be advised.
    (7)
    Last edited by Daeriion_Aeradiir; 07-10-2018 at 06:55 AM.

  7. #16647
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    So is not Sprinting between every single pull going too slow? Because that's all that was happening.

    I mean, I'm not that great of a tank, and I still mostly pull wall-to-wall in 70 dungeons. The only one that makes me a little nervous is after the second boss in Hells' Lid. The damage from those mobs feels a lot spikier than anywhere else in any of the three current experts. I gauge that one by how well the healer's been doing up to that point in the run.
    (1)

  8. #16648
    Player
    Driskus's Avatar
    Join Date
    Jul 2017
    Posts
    208
    Character
    Driskus Blackstone
    World
    Coeurl
    Main Class
    White Mage Lv 70
    I usually just do that section after the 2nd boss in 2 pulls unless they specifically ask for it all at once. Those tatsunoko hit ridiculously hard. Its not fun when the tank decides to aim even one of them at the rest of the group either. Had that happen way too many times.
    (1)

  9. #16649
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Daeriion_Aeradiir View Post
    I've been a tank main for 4 years now, and I'll say this as a tank: this mentality needs to go away.
    I get where you're coming from here but while a competent group can make a tank pulling larger a more viable option it is still on the tank to grab new enemies. In my opinion a healer or dps who wants to run ahead is a healer or dps who wants to tank whatever they aggro. I will usually give them one free pass and let them know if they pull ahead of me again they are going to have to tank what they grab.

    In my opinion the group in a dungeon has to accommodate the lowest skilled or geared player there within reason. If that means you've got a really poor healer then the tank should scale things back, same as if you have dps that are allergic to their AoE skills. In that sense I do think one person sets the pace.

    As an healer I usualy feel out a tank on whatever their first pull is. If they feel sturdy enough and I see good CD usage I'll let them know that I'm comfortable with them pulling more if they'd like to. I think that's a much better way to go about things than pulling on my own our sitting there whining in chat about things not going fast enough.

    Not saying you're advocating those things of course, I just think it's important that healers and dps don't think they're free to go grab mobs then entitled to have the tank yank them off of them.
    (5)

  10. #16650
    Player
    Saphri's Avatar
    Join Date
    Jul 2018
    Posts
    28
    Character
    Mareona Inu
    World
    Famfrit
    Main Class
    Scholar Lv 37
    I'm a "mediocre" player.
    .
    Early on, people were very nice and helpful. Then, as I started getting into the high 50's and 60's, it changed. I thought I could play OK. I do alright in the main storyline duty's
    .
    As it turns out, I'm not that good and I'm just wasting the "elites" time. I try to do well, I really do, but I just can't keep up.
    .
    So now, when I come to a dungeon in the main storyline. I stop there for the night. I go online and try to research the dungeon so maybe, just maybe, I'll not be too much of a burden to these "elites" that have already done it a dozen times and are just looking to speed-run it and rack up experience.
    .
    I wish I could try the dungeon "cold" at least once, I wish I could explore the dungeon and find the hidden secrets, I wish I could socialize with the people I'm meeting in game. Isn't that also part of the game?
    .
    Maybe the Devs should create an "Elites Only" Duty Roulette and Duty Finder. I'd be happy to stay out of their way..
    (2)

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