If they do add dancer, I hope it has a gap-closer that's you doing a cartwheel all the way to the target.



If they do add dancer, I hope it has a gap-closer that's you doing a cartwheel all the way to the target.
I recommend a melee healer that has to run between party members, healing them by whacking them upside the head with it's 'Staff of Caduceus' healing weapon.PREACH! Would love to see the devs really think outside the box for the next healer job. Doesn't have to be wholly unique to XIV (ie can borrow things like Chloromancer damage-through-healing design from Rift, or HoT-stacking Resto Druid goodness from WoW), but please no more WHM ripoffs.


One idea that's been on my mind for dancer is to make it a healer but have it work like a DoW job with combos and buffs to keep up to boost both its healing and damage as well as different combos with different effects, so for example you'd have a combo that's a pure heal (could do something like 1 and 2 are the equivalent of a Cure while 3 is the equivalent of a Cure 2) a combo to apply regens or shields, a DPS combo, so on and so forth. Could even take a page out of Monk's book and have every 1 of a combo lead into every 2, since combo actions would be dance moves this would allow you to create your own personalised dances to maximise both healing and DPS or something cheesy like that![]()



I know I’ve already left my thoughts in here from earlier, but I wanted to jump in on one of the more recent discussions in here.
This. So much this. Take my like. I’ll add my own opinion to this though.By that logic, Warrior and Dark Knight should be pure DPS and Astro should be a DPS/Support, which they clearly aren't.
XIV doesn't necessarily need to abide by rules set by other games in the franchise and it's not like it's done that in the past, Summoner was never known for debuffing and status ailments but that's their main identity in this game, Red Mage was always identified by its ability to use both healing and offensive magic to great extent yet the healing part of it takes a huge backseat in this game as well, Bard was never really known for being useful and wow would you look at that!
Dancer can absolutely be a healer even if it wasn't one in the previous games.
IMO, if the “DPS only!” crowd got their wish, PLD would be our only Tank job, while healers would only have WHM and SCH. ... Actually, scratch that. We’d only have WHM for healing and SCH probably wouldn’t even exist. I sometimes wonder if those people who insist on making every popular job as DPS ever stop to wonder how boring it would be for Tank and Healer mains to have only one option to pick if they wanted to tank or heal. It’d be similar to having only two DPS jobs to pick from for the light party dungeons.
Considering how long this game has been out already and plans to be... leaving Tanks and Healers with only the current three jobs for the entire rest of the game would understandably tick off a lot of the Tank and Healer mains, leaving them to grumble about how DPS are the only ones who get shiny new toys. At worst, we’d lose yet more Tank and Healer mains to the infamous DPS congestion duty finder cue times.
This is why a new Tank and Healer job should be introduced in 5.0. Not to try and pull in new people mind you. (That’s a bonus) But to keep the current Tank and Healer mains happy, by giving them more flavors to pick from. But this time around, we DON’T want just another Tank and Healer this time. We want the next Tank and Healer to be bold and make an actual effort to stand out this time. IMO, this is why Dancer should be a Healer. Just the potential move set alone would make Dancer stand out far more from our current healers. (Physical TP actions for combat and possibly healing would automatically set Dancer apart from our caster healers)
Finally, any time I see someone attempt to point out why a job could never work out as a Tank or Healer, I will ALWAYS quickly point to DRK. (And by extension, thinking about it, WAR) If they can make DRK a Tank for this game, then ANY job has the potential to be a Tank or Healer. Some more then others.
I know I’m probably starting to sound like a broken record who probably sounds like I’m repeating “TANK AND HEALER! TANK AND HEALER! No DPS jobs!”, but in my defense, it’s not the DPS jobs that annoy me. In fact, there’s several DPS jobs I even like to play as quite a bit. (SMN, MNK, SAM, RDM... and a little bit of NIN on the side) It’s just that I’m sick and tired of seeing Tanks and Healers frequently getting the short end of the stick via in-game chat, on this forum... and even the developers themselves at times. (Not letting that “Tank and Healer balance!” excuse go any time soon) Us Tank and Healer players just want more variety in our preferred roles, just like the DPS. Is that really so wrong?
tl;dr version:
DRK is in as a Tank. If DRK can be a Tank, then Dancer can be a Healer.
Last edited by TruebladeNuke; 07-09-2018 at 01:41 PM. Reason: Spelling error caught late, yar.


what ppl are talking about? Astro is a support dps like WHM, SCH and PLD
Kappa




I believe DNC has the potential to shake things up as we know it, and this can be a very good thing if they do it right. If it is introduced, I can't see it being anything other than a healer. If the next expansion comes without a new healer, heads on pikes will be demanded from the playerbase. I would say the jobs in highest demand right now are dancer, geomancer, blue mage, and chemist. Out of those, DNC is the best candidate for a new healer imo.
I don't see the job as a healer/physical melee hybrid, but rather a healer/ranged DPS hybrid that uses a weaponized ribbon, fans, or chakrams to attack. If done right, I think the abilities can even appeal to hardcore DPS players to try their hands at healing. I do see combos as being a huge gimmick to what the job brings. Weaponized combos would grant buffs to pDPS and/or mob debuffs, while dancing combos grants buffs to the self and party.
These are just ideas in my head and not actual suggestions. It can't be another copy/paste with a new gimmick like astro. It truly needs its own identity like WHM and SCH.
Last edited by Gemina; 07-09-2018 at 02:15 AM.
Thematically speaking, I'd like a tank that is focused around mitigation via phasing, teleporting and arcane shields.
I'm struggling to see dancer as a healer. Probably due to a little bias as I have always loved being that pretty lily that dances across the field dealing quick critical strikes and inflicting massive amounts of status ailments and party buffs. I agree maybe tanks and healers need a more engaging job. Let that be something other than dancer. If needed lets wait on dancer till the healers and tanks are satisfied.. I don't know if anyone else agrees with me but this is where I stand with a job I have been waiting for since starting XIV.
I'm just going to speak on a personal level others can add how they feel. Dancer comes very dear to my heart.... I have always loved the job since I had the pleasure to play it in tactics and again to a much grander stage in XI. If for whatever reason they obliged the masses with this.... idea.... then they had better do it right. Cause if it turns out to be a cast out job like it started out being in XI during its debut... just to appeal to these people screaming for a healer job when there are many other options to fill that want.... many others not just myself may quit due to this travesty. Sorry to get so personal with this, but as I said dancer is my heart and I would hate to see it be done in an awful light.




DNC will be that pretty lily that dances all over the place regardless of the role, I assure you. However, I see no reason why DNC cannot do everything you mentioned and still heal. As a true healer/DPS hybrid, it would have to bring considerable pDPS to the table, but the utility it brings would have to keep things balanced so it doesn't horse kick the other healers right out of endgame.I'm struggling to see dancer as a healer. Probably due to a little bias as I have always loved being that pretty lily that dances across the field dealing quick critical strikes and inflicting massive amounts of status ailments and party buffs. I agree maybe tanks and healers need a more engaging job. Let that be something other than dancer. If needed lets wait on dancer till the healers and tanks are satisfied.. I don't know if anyone else agrees with me but this is where I stand with a job I have been waiting for since starting XIV.
I am quite sure that everyone wants their favorite job to coincide with their favorite role. If yours is DPS, that is perfectly fair. But I think if done right, a healer DNC can appeal to to DPS main who also likes the job.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




