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  1. #1
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Snip.
    Still requires coordination though, which is why the meta jobs work in the first place (and expecting coordination wrt to raid buffs in PF groups is unlikely). Just having those Jobs present is not going to get you good numbers, and a bad player is a liability regardless of the Job they're on. As for giving selfish jobs utility, well MNK was a selfish Job that got utility and it still wasn't enough to dislodge the DRG-NIN partnership so I don't see it as being that simple.
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  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by FeliAiko View Post
    Still requires coordination though, which is why the meta jobs work in the first place (and expecting coordination wrt to raid buffs in PF groups is unlikely). Just having those Jobs present is not going to get you good numbers, and a bad player is a liability regardless of the Job they're on. As for giving selfish jobs utility, well MNK was a selfish Job that got utility and it still wasn't enough to dislodge the DRG-NIN partnership so I don't see it as being that simple.
    MNK hasn't dislodged DRG because of Disembowel. If you have one physical ranged, they're going to want Disembowel for their damage (for example, I raid on BRD, and I will not run with a static that doesn't have a DRG because I care about my damage, and like to chase FFLogs after I have floors on farm - not after dealing with not having one for two tiers now, and having my damage suffer for it because others wanted to play SAM). And if you have both, you're a fool to sacrifice a free ~600 rDPS from just Disembowel (not including DRG's other utility) for a MNK. Plus your physical ranged are not going to be happy about losing their 5% if they care at all about their own personal damage numbers. MNK also doesn't have an answer for TA (Brotherhood is weaker, and less frequent in terms of application), nor for Shadewalker/Smokescreen, the latter of which benefit the tanks greatly. However, MNKs are liked by WARs because Brotherhood always lines up with Inner Release for more pure damage.

    That being said, NIN+DRG is still extremely powerful. While I don't have an answer for NIN, the removal of piercing resistance down would at least open up for subbing out DRG for MNK if you go with a double melee + double ranged (physical or magical) comp.
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    Last edited by HyoMinPark; 07-06-2018 at 06:13 AM.
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