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  1. #51
    Player
    Aelio's Avatar
    Join Date
    May 2018
    Location
    IL
    Posts
    38
    Character
    Aelio Reonin
    World
    Jenova
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Frizze View Post
    The percentage of healers and DPS who regularly run ahead of the tank in a dungeon scenario is fairly low - i see this less then once a month. If this is happening to you "constantly" then its possible that you are the problem.
    At the time of writing this I hadn't done a ton of dungeons but I had ran into some instances of this and had literally just got out of an annoying group where a dps was just doing his own thing. I agree that, since I've had more time to play, this doesn't happen all that often. I guess I just hit a streak of runs where I had some eager beavers. It's actually been just fine lately, no issues really. I still don't think people should run ahead of the tank and do what they want though. At the very least communicate something beforehand. While I've never minded myself about the pace of a tank, I encourage those that do to simply speak up before just doing whatever. The tank can do the same and should if needed.
    (1)

  2. #52
    Player
    Aelio's Avatar
    Join Date
    May 2018
    Location
    IL
    Posts
    38
    Character
    Aelio Reonin
    World
    Jenova
    Main Class
    White Mage Lv 90
    On occasion things happen, I'm fine with some curve balls, I'd just hope that we can all agree on the roles we are supposed to be playing, and who should really be doing what lol. The tank is the damage receiver, he generally takes the least damage, she for you feminist, and her taking the damage makes it a bit easier for the healer to do their job in general. Again, I'm not hating on any particular role, I'm merely commenting on what I had experienced at the time. Regardless of their role though, I think you should follow your tank but if something seems off, just speak up. They will probably appreciate it.
    (0)

  3. #53
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Don't go stressing yourself out in trying to "save" people who pull first because if you're healing them then you'll get aggro and die a lot faster than that DPS who ran in like a Leeroy, and if it's the healer doing the pulls well then... your cure 2's can only heal you so much but give a few seconds with half a dozen mobs critting and doing their special moves on you and you'll be eating mud pie and only have yourself to blame for it and not the tank who is staring at you and wondering did your brain cells forget to resurrect with the rest of you the last time you KO'd.

    On the other hand I know tanks who've rushed so far ahead of the party and try to kite pull a dozen mobs at once and expect the healer to keep them alive, either they've kited too far from the healer that they're already half-dead by the time they stop kiting or they're taking more damage than the healer can cure.
    (0)
    Last edited by geekgirl101; 06-22-2018 at 02:43 PM.
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

  4. #54
    Player
    Aelio's Avatar
    Join Date
    May 2018
    Location
    IL
    Posts
    38
    Character
    Aelio Reonin
    World
    Jenova
    Main Class
    White Mage Lv 90
    Quote Originally Posted by geekgirl101 View Post
    you'll be eating mud pie and only have yourself to blame for it and not the tank who is staring at you and wondering did your brain cells forget to resurrect with the rest of you the last time you KO'd.

    On the other hand I know tanks who've rushed so far ahead of the party and try to kite pull a dozen mobs at once and expect the healer to keep them alive, either they've kited too far from the healer that they're already half-dead by the time they stop kiting or they're taking more damage than the healer can cure.

    This if funny cause I have been trying a balls to the wall method of dungeon running where I just kind of grab stuff, go crazy, and move almost before it's even over. I generally stun at the end or something. But yes I generally end up feeling bad cause I'm leaving my party behind.


    There it is just another no brainer reason why you don't be a dumb F#1@!

    What I mean by that is it's either too slow or too fast. Better just "trust me" like someone else claimed I needed to do for others lol. Trust goes both ways son. How bout you trust me or least say something.
    (0)

  5. #55
    Player
    Voidedge_Ragna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    444
    Character
    Edge Void
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    But depending on dungeon we might as well let selene main heal and if you get a sch who doesnt dps he can auto follow afk. Is this the better alternative?

    You dont need wall to wall pulls, but usually 2 sets is fine with a few cures and allows higher dmg.
    (0)

  6. #56
    Player
    Driskus's Avatar
    Join Date
    Jul 2017
    Posts
    208
    Character
    Driskus Blackstone
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by geekgirl101 View Post
    On the other hand I know tanks who've rushed so far ahead of the party and try to kite pull a dozen mobs at once and expect the healer to keep them alive, either they've kited too far from the healer that they're already half-dead by the time they stop kiting or they're taking more damage than the healer can cure.
    Kinda like the ones that try to double pull after the first wall in Bardam's. As annoying as it is being a waste of time, its hilarious watching the tank get instagibbed when they aggro the 2nd pack. Every time. The least they could do is communicate that they're going to do a suicide pull.
    (3)

  7. #57
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,859
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Alternatively: Can everyone else start keeping up in dungeons? Sprint is there for a reason. Nothing feels worse than having to heal up the extra 30k damage taken solely because the tank refused to pop Sprint just before entering combat. This comes mostly from a tank's perspective, rather than a healer's, as I queue generally dungeons only either on my main DPS or for tank instaqueue, but I find myself far more often pissed off from the sidelines (e.g. when running dungeons as a DPS) at a tank mismanaging pulls than at any "DPS healer".

    There is nothing wrong with Regen being used during a pull unless the mobs are too spread for an AoE. Even then it's not an issue so long as the healer stacks on you. As a tank, I much prefer it to the healer lagging behind because of having to use a direct heal mid-pull. I've only twice had a disorderly pull due to it in 5 years of tanking, the first for all of two GCDs, and would have been no issue at all if there weren't so many casters among the mobs pulled or if the healer had just baited them to me, and the second only because the healer outright sprinted away from me, outside of Unmend range, with the mobs in tow.

    As a i340 DRK I usually require just 1 or 2 HoTs / Adlos per Hell's Lid last mass-pull. TBN, CDs, DA-AD, and healer abilities take care of the rest. You're only really at risk if there isn't enough DPS going out for the CDs to affect the majority of the encounter's total damage taken (e.g. if there aren't a couple mobs dead, or all mobs at 15 seconds' or less HP) by the time all CDs are exhausted. As such I quite often worry for my life only if the healer isn't DPSing all out while my CDs are up.

    As a tank, I find these slivers of tank entitledness disturbing. Learn to be efficient, and understand that your only purpose for being there is to accelerate the run. If you're having to hold anyone back outright, you're doing something wrong.
    (3)

  8. #58
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Shurrikhan View Post
    As a tank, I find these slivers of tank entitledness disturbing. Learn to be efficient, and understand that your only purpose for being there is to accelerate the run. If you're having to hold anyone back outright, you're doing something wrong.
    I don't like this attitude, it puts a lot of pressure on the tank, and probably puts a lot of people off tanking.
    (3)

  9. #59
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,238
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by jameseoakes View Post
    I don't like this attitude, it puts a lot of pressure on the tank, and probably puts a lot of people off tanking.
    Definitely. A lot of people play this game for fun and even SE themselves have said that everyone is entitled to their own playstyle. If a tank wants to take it slow and easy, no one should be forcing them to play otherwise. Yes encouragement is always good but players should never be alienated for how they play, and it seems a sense of entitlement is coming from those who constantly expect fast runs, or to quote exactly "purpose for being there is to accelerate the run".
    (4)

  10. #60
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by jameseoakes View Post
    I don't like this attitude, it puts a lot of pressure on the tank, and probably puts a lot of people off tanking.
    Tank "entitlement" lol. Tanks play the most boring, most knowledge required, most high pressure job in the game. I have no issue playing to their comfort level.
    (2)

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