Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 44
  1. #11
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Come try Frontlines where you can be right next to 4 healers on your same team, get no heals at all, and die with battle/high fever that could have easily been prevented. And no, I don't mean where 10 people kill you in 1 second.
    (0)
    Player : フェアリーのミラプリも作ってるんですか?
    (Any plan on Fairies glamour?)
    Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
    (Since Fairies aren't Egi so, No.)

  2. #12
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    There's a ton of things to consider in Eureka.
    How many adds were drawn in? Are your healers possibly dying from said add? Are you taking too many things at once? What's your elemental level in relation to the enemies you're trying to tank?
    Are you on the correct element to prevent damage if needed? Are your healers even there? Some people like to break off the train for a bit to help spawn other things, and some are just afk. It's probably not a good idea to tank Wraith adds of your healers aren't even there.

    For me, who healed Eureka from 1-20, my experience was generally heal the tank until someone inevitably draws a powerful add in, it kills me because of healer aggro. Or the tank dies because he's now tanking 3 Wraiths and a rhino. My group proceeds to slowly die.
    No one noticed what happened so they just go "heals!?".
    (0)

  3. #13
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Tiaque View Post
    Just curious, I seen so many who dont even know how to target whoever is MT, MT goes down, if their is no one tank around to get threat next, Boss goes on a rampage wrecking people, then Healers and RDMs wonder why its moving around so damn much. Ive had groups that had 4 healers in it, not even throw me a single, damn, heal, that I am forced to go from Elemental Offense to Elemental Defense and throw eureka pots and Riot Combo spam to keep Clemency up on myself.

    If Eureka part 2 becomes more complicated, I hope alot of these Healers who are really DPS mains gets weeded out.
    I mean, if the tank isn’t in my party and we’re at something like Poly or Strider (or Panini) where people actually in my party are taking a bunch of damage, I should probably prioritize trying to keep them alive instead of a tank that isn’t in my party. For tanks that aren’t, there’s a very high possibility that they won’t even show up on my screen or as ??? on the boss target bar because of the way Eureka prioritizes loading. Before they fixed this, it was a huge problem to even target my own party members, much less other parties’.

    Quote Originally Posted by Tiaque View Post
    "If I heal a Tank adds will come after me" -Eureka 20 Healer.

    What is this I dont even......

    My response in return to that moron?

    "Oh really? Then tell you what, dont come in as a healer, infact, dont come in at all, cuz you are just leeching at this god damn point and if you rather be "Safe" and "Lazy" and have the god damn NM run around killing people, wasting time, and possibly wiping the raid cuz you and others like you have the same Mindset, then you dont god damn deserve a relic"

    He left party after that, good riddance. Picked up a FCmate that actually does deserve a relic and knows how to heal and avoid adds.
    He’s also not entirely wrong. Other tanks don’t pick up the wandering adds that aggro during an NM (this is especially bad during Poly), nor will other people actually bother to kill them, and the minute you start healing people that the adds are whacking away at, you end up on their aggro list and eventually they come after you.

    Inb4 as response similar to the one you gave Alisi—I have done enough Eureka to have all 15 weapons and am halfway through getting all the gearsets. I’ve also done it at various hours of the day. This is what I’ve seen in 9 out of 10 of the instances.
    (3)
    Last edited by HyoMinPark; 06-17-2018 at 02:19 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  4. #14
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Oh goody, it's another one of those threads.
    (1)

  5. #15
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    lol @ deserve
    (1)
    If you say so.

  6. #16
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    no one tanks the adds
    no one kills the adds
    no one heals the people who have aggro on the adds

    this is not alone the healers fault.

    i have given up on tanking the adds, because no one kills them and i don't want to have them on me forever while i am slowly dying. so why are 95 percent of damage dealers in Eureka inept? actually - they aren't. killing adds don't give you reputation on the NMs. if they don't get killed the tanks won't tank them. if they don't get tanked the healers won't heal you - and the whole trinity breaks apart.

    but that's simply how eureka is played. and you should simply adapt. just die and get raised, there is no point for healing any other person than the main tank (if at all), all it causes is a dead healer - and a dead healer can't raise himself...
    (2)

  7. #17
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    I’ve had healers in there that do nothing but stand there and spam cure on the tank, even when it isn’t needed. Then can’t handle when things go crazy.
    (0)

  8. #18
    Player
    Erudito's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    316
    Character
    Alex Greaver
    World
    Brynhildr
    Main Class
    Machinist Lv 70
    My take on the subject is that the nature of Eureka would reduce player quality after just a few hours of being there. Even if they wanted to be good healers, the mind numbing repetition would make them care less very quickly.
    (0)

  9. #19
    Player Tiaque's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ceciliantas Drayce
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by EaMett View Post
    Willing to bet there are more healers that heal than tanks that handle adds.

    I stopped healing long ago because I was just chain dying to adds and got tired of it. I dps now when I go in and still die to adds.
    Its gotten to the point ima just go RDM from now on and hope Eureka Part 2 fixes alot of the problems Eureka 1 is having.
    (0)

  10. #20
    Player Tiaque's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ceciliantas Drayce
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by HyoMinPark View Post
    Snip
    Even if the tank isnt in your party, good healers, or players, would have Boss on Focus target to keep an eye on the tank if necessary. If you see the MT at half or heals are being staggered, it makes bloody sense that either A: His group has no healer or B: His healers arnt healing him period. Thus a GOOD healer, even outside the group, will at least toss a heal to the MTs way cuz he is whats, half the time, standing between the boss and whatever mobs is on him, and you and all others.

    Good Healer = Knows real priority and can stand to throw at least a complete heal on the MT if he/she notices the tank is getting no heals at all.

    Bad Healer = Continues to DPS or heals their own party, too slow or too lazy to throw the nessecary heal so the boss doesnt go everywhere if other tanks are not even putting any real enmity on it, then she wonders why the boss runs up to her or near herscreaming "HEEEEEEEEYYYY JOOOOOOOOOO GOOOOOOOOOIIIIIIIIZZZZ!" and one shots with a AoE, or a Spike Flail, or anything else.

    Also player loading is never an issue, I know the game automatically does it based on your settings and spec, but well I guess cant fault people if they are running on potatoes or PS4s.

    /golfclap
    (0)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast