I've heard the argument that if they didn't impose a cap people would be fully geared with in a day or 2 and unsub until the next content patch. Not sure if it would go that route, but I could see it being the case.
I've heard the argument that if they didn't impose a cap people would be fully geared with in a day or 2 and unsub until the next content patch. Not sure if it would go that route, but I could see it being the case.
this doesn't work any more with the augmented crafted gear. You can be i359 day one on a job just by paying gil or making items.




That got released in 4.3... after 4.2 introduced i360 gear... a whole three months ago... though 4.3 is a catch up patch, so naturally, non-weekly locked i360 gear would be a thing.
Last edited by ErryK; 06-14-2018 at 04:14 AM.
♥ Baby, tell me, what's your motive? ♥
I imagine one of the the primary reasons is to try and keep people subbed longer.
On the flip side, you have people like myself who would much rather have the freedom to level other jobs and gear them "properly" per my own personal standards. Since I can't get them geared in any sort of timely manner due to the lockout, it has killed my interest in most other jobs. Then I start thinking about how I can do most of the content I usually run (roulettes, 24 man raid, etc) with minimal gear, so what the hell is the point in pushing to gear in the first place? So then I just stop capping tomes and don't bother to gear outside of the (uncapped) 2nd tier tomes, which then leads to me AFKing in towns all day doing nothing. Finally due to the boredom, I unsub anyway. :X I have repeated this pattern far too many times in the span of this game's existence. Perhaps one day I'll finally realize this game is not for me and stay away for good.
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