Page 11 of 11 FirstFirst ... 9 10 11
Results 101 to 108 of 108
  1. #101
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Hamada View Post
    You are just assuming that to suit your narrative, but fine ill play along. I dislike you ignored my other points but I can play with this I suppose. The biggest problem with your statement is that assumes an isolated environment. On its own, yes your assessment is valid. However it completely ignores the impact of the MP3 cost. That alone will impact the sales at 5 dollars. Why pay 5 dollars for an item that is resisted in game when I can DL on MP3 and get to hear it wherever and whenever I want, including while in my house? Because of that it is more like getting 2000 sales at 5 dollars or 30000 sales at 2 dollars (even higher if they make it account wide which they should) Outside factors impact a lot, and the same reason how my friend was able talk down all those different industries down in price. They do not want you going somewhere else or have word of mouth do not buy from x company because they do x,y,z. (Also the fact they know they can be easily reported to government bodies to further backlash) Now thinking about it, i suspect gaming industry feels more immune due to monopoly. I can't go to a different company to service FFXIV play for example. In the end of the day I am confused why every other industry it is easy to talk to companies with pricing and get customer service while gaming industry thinks they are the exception on how everyone else acts, just because laws are lagging behind with such concepts. This only shows gaming industry are unable to self regulate and try to push the greed line as much as possible. How they act now may turn high profits, but they are shooting themselves in the foot as far as their future outlook

    This post is an excellent summary of the extreme entitlement mentality pervading many gamers. They're not a "monopoly", a term thrown around a lot but poorly understood or defined; yeah, the brand is (fairly) unique but you can acquire the substitute goods (other games and virtually every other purchasing decision made out of a limited budget) from elsewhere and, lest we forget, the sub and main product IS priced with its competition in mind. The optional content - key word: OPTIONAL - need not be, but it's not like they're charging a fortune for it, either. You pay more if you buy early. If you're expecting already dumb anti-trust laws (tools for big companies to bludgeon smaller ones, in case you don't know), to make their way into gaming, because you perceive it's a monopoly, you're being silly. The idea that this is being reported to government bodies, who should be worrying about more important matters, like the colossal amount of debt they're running up, is INSANE. The last entity I want involved in this area is lethargic governments, with piss-poor understanding of economics, and even less so of the industry they're trying to regulate. Guess who they'll turn to if they need to? Insiders, on whose behalf they will then regulate, as is the case with the vast majority of regulation out there. Not to mention the possibility of various ideologues - who can't compete on the market - using such an opportunity to push their agenda in gaming. I could name-drop but it should be obvious to whom I'm referring.

    I don't think you have an appreciation of how dumb this all sounds to someone who understands economics. The gaming industry's margins are healthy - in the region of 15% - but it's also a high risk, high reward industry where a company can lose considerable investment with the wrong decisions, and which has far from realised its full potential. There are no effective barriers to entry, though, and nothing stopping a company from developing its own IP over time. There is a reason many well capitalised firms choose not to: it doesn't fit their expertise or risk appetite, when they feel more comfortable delivering lower margin but less risky products. SE is just better positioned to do so than most because it's spent close on 30 years on developing its brand. Go whine to the govt about it. Doubt they'll take it any more seriously than I do.

    http://pages.stern.nyu.edu/~adamodar...le/margin.html

    I mean if you're patient, they discount the stuff eventually anyway. Really don't understand what the complaint is here. If different venues offer differential pricing, whatever; not like you have to buy it right now.
    (5)
    Last edited by Lauront; 06-02-2018 at 09:05 PM.
    When the game's story becomes self-aware:


  2. #102
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Theodric View Post
    The pricing for the orchestrion rolls isn't even that high. It's very much in line with the pricing as other optional, luxury products.
    It is still double the cost that the exaxt same music cost on another side. They simply could have used that pricing and it would be at least in line with the other prices.

    Edit: It feels sad that people are called entitled just because they are disliking it that SE somehow uses double the price for the same item.

    What if they release male and female glamour on the mog shop that is the same but the male costs double the amount? What if they release something for JP and NA and the EU one just somehow costs much more? I mean its not like stuff like that arent already happening.
    (6)
    Last edited by Alleo; 06-02-2018 at 10:00 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #103
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    They're burning their frequent buyers out at the rate in which they add cashc
    Shop items. Im seeing less and less "new" optional items actually appearing in game. It seems like rather than enticing people to spend every so often are now; SE is just saturating the cashshop and people are tightening their purse strings.
    (8)

  4. #104
    Player
    Hamada's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    793
    Character
    Aya Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Lauront View Post
    This post is an excellent summary of the extreme entitlement mentality pervading many gamers.
    I don't think you have an appreciation of how dumb this all sounds to someone who understands economics.
    You said this. I find it funny someone claiming "I don't think you have an appreciation of how dumb this all sounds to someone who understands economics" does not know what entitlement means.

    Quote Originally Posted by Alleo View Post
    (Hamadas whole point was about the pricing not that it exist.)
    How was my point missed? Because right now there is 2 people replying to me that did so.

    Quote Originally Posted by Lauront View Post
    I mean if you're patient, they discount the stuff eventually anyway. Really don't understand what the complaint is here. If different venues offer differential pricing, whatever; not like you have to buy it right now.
    And you said "I don't think you have an appreciation of how dumb this all sounds to someone who understands economics."
    http://time.com/money/4171081/macys-...iginal-prices/
    The "sale" price, if SE ever releases that, is most likely the true intended price, while the normal price is inflated. Again I find it funny you imply I do not know economics while you do not see what SE is really doing.

    However again I have to bring up the fact and question, why is gaming industry the only industry immune (at least right now) while people defend them, to public and government backlash when they go too far? Though I do not think that strategy is called price anchoring, I believe it has a different term, one I can't think of at the moment.
    I am not waiting for a "sale" on the mog station. I am here explaining why mog station prices are criminal and why I do not buy from it anymore. (along my friend telling me never to gift her with mog station items no more, these music scroll pricing really broke the camal's back, sort of speak, with her. She felt mog station prices where always too high but felt SE was trying to take advantage of people with the carby things and just grit and bare while buying it, and now regrets supporting it. It goes back to this:

    Quote Originally Posted by Vhailor View Post
    This. SE is going to balance the profits from microtransactions against the possible negative economic consequences of offering them (i.e. people quitting on principle). Unfortunately, there's a significant imbalance here pointing in favour of offering microtransactions, from a profit standpoint.

    If people want to help shift things in the other direction, they need to alter their purchasing decisions of SE products accordingly, and voice the reasons why. It might not add up to much on its own, but enough people doing it, we might see progress. I know personally, I do enjoy FFXIV still; it's a nice social game to play with my girlfriend. But, SE's push toward microtransactions influences my purchasing decisions in regards to other titles. I don't buy any of their shitty DLC for other titles they publish, and I'll very frequently wait for a sale on their games, because I feel like they're trying to milk enough from FFXIV already so as to not need ultra-healthy margins on other titles. If they were to stop getting so greedy, stop nickel-and-diming us to death in FFXIV, I'd begin purchasing more of their other titles full price.
    .

    There is another approach, too, that people can try: peer pressure. I not only avoid the Mog Station myself, but I say absolutely nothing positive about outfits or mounts that I know come from it. When the Carbuncle mounts released and some friends were talking about how cool they were, my reaction was 'eh, I'll never support the microtransaction bullshit, so I don't really care.' Again, in and of itself, this won't make a difference - but one of the main motivating factors for purchasing items on the Mog Station is bragging rights for that new mount or outfit. If nobody reacts positively, the bragging doesn't get you as far, and the desire to purchase items drops.

    ----------

    The only other thing I can recommend to people sick of the Mog Station (and similar cash shops in other MMOs) is to keep realistic goals. For me, that means (a) being able to play the games I want to play, while (b) feeling as if I'm doing my part to discourage these shitty creations. I try not to set a rigid goal of 'no cash shop or bust', because that would just lock me out of MMOs. It's not a perfect solution, but it's working for me, at least.

    I will not stand here and accept being insulted by someone, saying I said something "extreme entitlement" because that someone does not understand the value of a dollar. Asking a company not to rip people off is not "extreme entitlement". When other Industries push something like this, they face media and government backlash when they do. I wonder how much longer the gaming Industry will have this immunity. You can thank EA for moving things forward to show why it needs to be taken away, go belgium and the EU, we need consumer protection for gaming Industry too. Do not think it is only lootboxes, because they recently threw Nintendo under the buss for a refund policy they have on digital content.
    (8)
    Last edited by Hamada; 06-03-2018 at 03:53 AM.

  5. #105
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,721
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    The title of this thread made me think they put the legacy tattoo on the mog station.
    (2)

  6. #106
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Fawkes View Post
    The title of this thread made me think they put the legacy tattoo on the mog station.
    Its already on the Chinese cash shop, give it time.
    (7)

  7. #107
    Player
    Camiie's Avatar
    Join Date
    Apr 2012
    Posts
    214
    Character
    Camille Blythe
    World
    Ultros
    Main Class
    Samurai Lv 80
    Let's face it, the internet is simultaneously the best and the worst thing that's happened to gaming.
    (3)

  8. #108
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Chevronone View Post
    They're burning their frequent buyers out at the rate in which they add cashc
    Shop items. Im seeing less and less "new" optional items actually appearing in game. It seems like rather than enticing people to spend every so often are now; SE is just saturating the cashshop and people are tightening their purse strings.
    https://www.reddit.com/r/ffxiv/comme...wow_and_other/

    It's not actually.
    Beign against cash shop regardless of what's happening is a thing, but let's use facts against it. Like how many ppl express that it is shameful having it with a sub, though I will forever consider a canker wow for this happening in the first place

    @Vhailor I got an answer regarding the turnover rate.
    According to his datas regarding the 2017 turnover rate in the software sectors it should appear that FFXIV is within the norm about the turnover rates/year. However he also says that it also says that it's not an easy question to answer since there are many factors to consider since MMOs team tends to change over time and usually post-launch teams gets reduced (In SE case they can be reshuffled to other games for example) though he said that it's an interesting question to make
    (2)
    Last edited by Remedi; 06-03-2018 at 10:36 AM.

Page 11 of 11 FirstFirst ... 9 10 11