time isnt much of a isssue when even fates like ixion can be done with just two or three groupsThe only real issue I can think of with doing a FATE level-scale style system would be that it means there's a time limit on the monster, unless they implemented some sort of system where a FATE could last indefinitely until it was completed. I guess for most servers it's not much of an issue since S-ranks often go down within minutes of being spawned, but there are S-ranks which spawn on their own or can be spawned by accident and which could effectively just be lost if they happened to spawn at a bad time of day. I do think there should definitely be some form of scaling though, and I'd also like it if S ranks were invincible for a few minutes after being spawned to actually give people a bit more time to get there.
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