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  1. #131
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    The cutscenes to even get into the raid are lengthy enough, was it really necessary to invoke another Titan Cheese quest to pad out the content length? My eyes glazed over so fast the moment I realized what was happening. It's never a good thing when you get so mind-numbingly /bored/ that you start skipping through the actually interesting dialogue because you just want it to be over with. The chocobo fight was fun, even if it broke lore more than a little. I'd have rather had another fight like that instead of having my time wasted by something that must be endured 'only once'.
    (5)
    Last edited by Enla; 05-25-2018 at 05:42 PM.

  2. #132
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I didn't mind it all too much...maybe it's because I got to see a few npcs that have almost been long forgotten so it was nice seeing them again.
    (2)

  3. #133
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Lauront View Post
    Right, well be sure to report back come 5.0, which will be filled to the brim with "meaningless" fetch quests. It's like, have you ever played RPGs before? This is their bread and butter.
    Instead of fetch quest the devs could decrease the quest items to 0 and just increasing the number of NPCs to visit by 10 times after reading this thread.
    No quest item, no fetch quest, a whole mini story to read.
    Oh, and maybe 2 or 3 FATEs to complete.
    (2)

  4. #134
    Player
    Camiie's Avatar
    Join Date
    Apr 2012
    Posts
    214
    Character
    Camille Blythe
    World
    Ultros
    Main Class
    Samurai Lv 80
    I would have been fine with it if there had been some storyline relevant payoff at the end, but of course there wasn't because there was never intended to be one.
    (5)

  5. #135
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by TheGrimace View Post
    Who's to say that they're not setting up more for Drest in future content? We likely won't see Dalmasca freed from Imperial rule with the third Ivalice raid, but Matsuno has said he would like to return and help out when this scenario is to be written. I mean, ultimately I think it's far too early to say that this questline has "no bearing on the plot." The plot is not fully presented yet. Wait until later to say such things.
    And if that happens then they could have dropped the information about Drest being from that place when this content truly happens.

    Also about deep lore: We got one small information about a wine that was more a homage to the other FF and the small information about Drest. If that is deep lore, I am honestly not sure what minimal lore is.

    You know what I liked about other raids? Getting to know more about the city of Mhach, visiting this city. Learning more about what happened to the people of Mhach and on top of that get emotional ties with the NPCs in there. This is world building and deep lore for me. Hearing about Mhach and thanks to the raid being able to know more about and even visit it. The raid connected us to the world and history of Eorzea.

    The fetch quest just feels bad overall.

    First we have to remember that we just recently helped save the boss of that NPC and got nothing much in return and on top of that we are already ready to help them again. Yet the writer sends us over half the world for a wine that he wants for his lover. A gift that he even makes to look like it was from him in a way. What a bad behavior on itself. Now other people next to the WoL cant simply teleport back and forth between the continents thus it would have taken others weeks or even months to go there and come back too. Does he know that we can just teleport around?

    Also lets not forget that we are really important for his boss, since we are his muscle and without us they would stand no chance. But he sents us out on a quest that can take quite long depending on how we do it and lets not forget that he knows that we like to do "fetch" quests, so what if we got called into something important in Eorzea? He would not have gotten his wine (how convinient that he got it back right when he needed it) and his boss might have postponed his search thanks to us missing. I mean lets not forget that he says that some days have passed so this took quite some time and would have taken even more without Hancock.

    And lets talk about Hancock. He is the head in Kugane and cant teleport, yet somehow he himself went to Limsa to sell wine. Again how convinient. That should have been the work of some of the locals from the same trading company because they would know the behavior way more and would not need to travel for weeks or months back and forth. So him being there personally does not even make much sense.

    How would I liked it better:

    We starte with the fetch quest and the guy wanting us to get the wine from Limsa. Yet instead of going through with the fetch quest, thus also making fun of the trope (which is not good writing imo), they could have destroyed the trope by us declining to help him and having his wife step up. She could just verbally kick him into getting certain wine himself (which then would be in Kugane and not Limsa). We wait, he comes back and we get a little story about the wine (thus the reference). At the same time he talks about a conscript he knows and thus we land on Drest and on that part find out some of his past. (Connecting the world and the raid) After that depending on how they want to go with it, we can either go back with unlocking the raid or they could have more side quests that let us talk with more people, learning even more informations.

    Thus we did not have to run around, we did not have to feel like SE pokes fun at us, we get to learn more about the people that we are helping and even maybe their view on Eorzea and the world. They can even stick more references in there.

    In the end I cared more about the crew around the void arc raids then the one here. One is so single minded on proving something, the other is a big jerk. One of his crew member sents us out to some fetch quest (who would have paid for the wine btw?), while the raids itself feel way more as fanservice than anything else.

    I was afraid that something happens to Caith Sith, I was afraid that anything might happen to the rival of our pirate. I like the main NPC and we even got some parts of his background. I felt bad for the master of Caith Sith and horrified about all the coffers in the arc. I got to visit a place that had a big influence on the history of Eorzea and even to Hydaelyn herself. The scenes when we escape the arc and see Diabolos taking the coffin away and knowing that danger will come. The awesome feeling of batteling on that big airship. I even often felt a connection with the bosses. Not out of nostalgia or fanservice but because we knew some of them. We already fought against two and its kinda our fault that they are there because we somehow did not finish them. It felt personal. We also knew about the void and get to know more about the different rules of it. And also seeing our tentacle boss and knowing that he was once a WoL from another shard was harsh. (The same with knowing that those void creatures were once normal people) It connected it a bit with the Ascian conflict and showed how important our work are. Anyway this raid really felt connected to lore and the world without the need for fetch quests.

    I like the visuals of Rabanastre and the Ivalice raids. I was looking wide eyed at the huge building of the lighthouse. But the characters dont do much for me and some even annoy me, I dont know about the names thus it does not have the bonus of "OMG other FF" and the bosses still feel random to me. Heck even Ethys asked why the second boss was in this raid at all. And another person asked at the end of the raid why the leader turned into that enemy. I just feel like this raids only feels completely epic or really great if you know about that FF. And I am fine with fanservice and references but I feel like they could not take me on the ride here and thus I had really hoped that their promise of epic and long Storyline would be epic and long. Yet next to the visuals it did not feel epic. We got great information and all but the scenes itself did not bring forth the feelings that I had with void arc. (Or even the crystal tower, where the homages also went over my head but I still could enjoy it greatly without the knowledge)

    Quote Originally Posted by Felis View Post
    Instead of fetch quest the devs could decrease the quest items to 0 and just increasing the number of NPCs to visit by 10 times after reading this thread.
    No quest item, no fetch quest, a whole mini story to read.
    Oh, and maybe 2 or 3 FATEs to complete.

    Again..people know that fetch quests are part of the storyline and thus will happen. And it even makes sense in a new expansion since we are traveling to unknown lands were we are not known. Yet people dislike it because its just takes some of us out of the storyline itself. It would have been way better as a sidequest that people could chose to do if they want. Also if fetch quests are so beloved, then why had they taken them out so much from the MSQ since 3.0? Maybe because those dont always have a good place in a great story? But yeah maybe next time we will have a MSQ that needs us to teleport around the world to gather flowers for someone unimportant. I mean the current MSQ would have been more epic with that right? Would not have taken one out of it?

    So maybe calm down with the hyperbole and just accept that not everyone might like something like that and that they have the right to complain about it. And if its that great more people would like the comments that are for it then against it. But maybe we all should stop asking for trivial things that we dislike. No more asking about more male glamour or more masculine glamour.
    (8)
    Last edited by Alleo; 05-25-2018 at 09:26 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #136
    Player
    Hiveer's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    57
    Character
    Gael Laurant
    World
    Twintania
    Main Class
    Dragoon Lv 90
    I personally enjoyed scamming the lalafel and Chocobo EX. 10/10 would do again.

    They could have made the wine bit optional though...
    (1)

  7. #137
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Theodric View Post
    Right. It doesn't take long at all. Which is precisely why this is a non issue. People can grumble about it all they like but the deed is done - and I guarantee once the freshness of the patch wears off most people will have forgotten about it completely and will be regretting that there won't be any new quests to tackle for quite some time. Do you not suspect that some people are simply complaining for the sake of complaining?
    No some are complaining as SE have went back to the same thing they always do and not something more creative. That "fate" like portion with chocobos was also a "really, wtf SE" moment.
    We saved the world from complete chaos multiple times so these lazy Npc's can go fetch their own crap for a change, lol

    The Quest to me i guess seemed overly longer then needed as i guess people were waiting on me to have the 24 man unlocked :/

    But to each their own, some enjoyed the quest others are tired of the same stuff. Carry on
    At least the 24 man is great
    (3)

  8. #138
    Quote Originally Posted by Theodric View Post
    Right. It doesn't take long at all. Which is precisely why this is a non issue. People can grumble about it all they like but the deed is done - and I guarantee once the freshness of the patch wears off most people will have forgotten about it completely and will be regretting that there won't be any new quests to tackle for quite some time.
    yes, the "deed is done", the point of complaining is so that we don't get "done" like this again in the future. i prefer no quests then completely waste of time quests like this. yes, i will forget it, just like in general how much i forget about the original Atma grind, that doesn't mean i regret not having more of that kind of stuff ever either.

    Quote Originally Posted by Theodric View Post
    Do you not suspect that some people are simply complaining for the sake of complaining?
    not any more than you defending this for the sake of flaunting how great of a fan you are. i love Matsuno but that doesn't mean anything and everything he does is good.
    (6)

  9. 05-25-2018 09:40 PM

  10. #139
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by alimdia View Post
    You've been in these forums since 2013 and you still don't understand what's the objective of player feedback.
    Yeah feedback for a single quest that only takes a few minutes to do... Is this what people complain about now? Something they will do once and never again? Geez people need to get their priorities straight when it comes to player feedback. I could understand if that's how it was like for the whole 24 man quest but it wasn't so I don't honestly see the problem here.

    Also the quest before you even start it basically tells you "hey this is to fill time" if you weren't interested there is a skip cutscene button and you can finish it even quicker.

    Just so you know you might want to go back to the prima vista after you finish the 24 man quest chain and check the quest you can get and tell me if the quest was useless, personally I think the last quest makes up for it.

    What's this? I don't mind free clusters and crystals for doing a fetch quest earlier. Them crafting materia go for quite a bit so I'm fine with this.

    (2)
    Last edited by Remus; 05-25-2018 at 10:06 PM.

  11. #140
    Player
    KyokuhoKensaki's Avatar
    Join Date
    Sep 2016
    Posts
    38
    Character
    Varhan Voras
    World
    Lamia
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Remus View Post

    Just so you know you might want to go back to the prima vista after you finish the 24 man quest chain and check the quest you can get and tell me if the quest was useless, personally I think the last quest makes up for it.

    What's this? I don't mind free clusters and crystals for doing a fetch quest earlier. Them crafting materia go for quite a bit so I'm fine with this.

    That doesn't really make the quest any less pointless. Clusters aren't difficult to come by in the slightest. Also oh goody. Five clusters which can be used up easily. Crafting materia might still be worth something but battle materia are entirely worthless now in the market. You can hardly get much of anything with them these days.
    (2)
    Last edited by KyokuhoKensaki; 05-25-2018 at 10:17 PM.

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