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  1. #16091
    Player
    Namallama's Avatar
    Join Date
    Jul 2017
    Posts
    81
    Character
    Levenin Refure
    World
    Balmung
    Main Class
    Astrologian Lv 70
    First Ridorana raid went about as expected. Everything was pretty fine until Construct 7, where the math portion made a ton of people rage. I personally had issues with the rotating lasers due to lag.

    Get to Yiazmat, die within the first 30 seconds because of all of the mechs happening at once. 3-4 people drop from our alliance, in the middle of the fight, followed by a couple in the other two. Defeat Yiazmat without a problem on the third try, we just needed to adjust to the magnetism mechanic and the arena wide Rake. Gonna be interested in seeing how this'll go once players learn the fights better, because I know Hashmal in Rabanastre is still the raid killer lol
    (0)

    Saskia Ljosalfr - SCH/BRD - Midgardsormr | Levenin Refure - AST - Balmung
    M'ihrima Ulei - WHM - Balmung

  2. #16092
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    738
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Does... touching the wall no longer cause instant death after you’re zombified in Argath’s fight? O.o People didn’t get the meteors, which exploded, and 5/8 of my alliance got chickenized... and then didn’t die after the zombie effect wore off. Did they seriously take this mechanic out? I feel like I need to go back in and actually test this... >.>
    If I had to guess, they may not have taken damage at all while a zombie. There were times it took awhile for me to die because I didn't take a lot of damage at the time. In my understanding, if you do get hit, how long it takes for the zombie effect to kill you depends on how much damage you take while you're still a zombie.
    (0)

  3. #16093
    Player
    Namallama's Avatar
    Join Date
    Jul 2017
    Posts
    81
    Character
    Levenin Refure
    World
    Balmung
    Main Class
    Astrologian Lv 70
    Did some of the new extreme primal prog, ran into a DRG who actually tethered me. No one ever tethers the bard in a random PF party (normally it's given to the SAM or BLM), but even better: he always timed the tether with the SMN during their Bahamut phase. Every time. I wanted to cry when I quit prog for the night because running into players like these in PF is so rare.

    Whoever you were, Mr. Dragoon, call me. I love you.
    (7)

    Saskia Ljosalfr - SCH/BRD - Midgardsormr | Levenin Refure - AST - Balmung
    M'ihrima Ulei - WHM - Balmung

  4. #16094
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by HyoMinPark View Post
    Does... touching the wall no longer cause instant death after you’re zombified in Argath’s fight? O.o People didn’t get the meteors, which exploded, and 5/8 of my alliance got chickenized... and then didn’t die after the zombie effect wore off. Did they seriously take this mechanic out? I feel like I need to go back in and actually test this... >.>
    Until the reddish AoE shows up around the edge of the area there is no penalty for touching the walls so you can safely be chickened. I think the walls become dangerous around his first jump away mechanic with the proximity marker.

    Quote Originally Posted by Tridus View Post
    In our defense, both us healers were rookies to the fight. Was certainly glad for your bailing us out until we figured it out.
    Oh yeah, you're fine. It's just odd that so far every time I've been in there I think both healers have died to those fans. I'm not sure why it seems to catch healers specifically, I almost wanted to queue for it on WHM today before I had to log out just to see if I could figure out why.
    (0)
    Last edited by MoroMurasaki; 05-25-2018 at 04:35 PM.

  5. #16095
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,357
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    Until the reddish AoE shows up around the edge of the area there is no penalty for touching the walls so you can safely be chickened. I think the walls become dangerous around his first jump away mechanic with the proximity marker.
    It's after he uses Dark Ultima.
    (0)

  6. #16096
    Player
    Ransom's Avatar
    Join Date
    Jan 2015
    Posts
    243
    Character
    Raine Storme
    World
    Adamantoise
    Main Class
    Bard Lv 90
    Quote Originally Posted by Namallama View Post
    I know Hashmal in Rabanastre is still the raid killer lol
    Hashmal IS getting better. The real issue with him is that there's so many aoe's going off at once, many of them certain death, that until you learn the pattern well enough to position yourself well (And sometimes even then) you WILL regularly end up in situations where:
    1: A certain death aoe is coming right at you.
    2: There is only one direction you can run in to get clear. (Because all other directions are blocked by OTHER certain death aoe)
    3: So you run that direction.
    4: Oh, hello yet another certain-death aoe aimed directly at the place I just ran to.
    (2)

  7. #16097
    Player
    AxHell's Avatar
    Join Date
    Aug 2015
    Posts
    304
    Character
    Axhell Anchorvi
    World
    Zodiark
    Main Class
    Samurai Lv 100
    So Doma Castle again with my DRK for the xp and some gear. Party is BLM, DRG and WHM.

    Up until the second boss and after that the run was smooth. WHM accidentaly pulled a pack but no biggie.

    No it's during the second boss that things started to go haywire. Basically...everytime there was a stack marker on the DRG, he would run off.
    Everytime it was one someone, he would jump out before it hit. The BLM died because of that due to him not dodging the lasers in time.

    Also the pillars when only he could access them ? Haha nope.

    I wished I kicked him for trolling like that.
    (1)

  8. #16098
    Player
    Darric's Avatar
    Join Date
    Apr 2018
    Posts
    27
    Character
    Raifur Almasyon
    World
    Omega
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Ransom View Post
    Hashmal IS getting better. The real issue with him is that there's so many aoe's going off at once, many of them certain death, that until you learn the pattern well enough to position yourself well (And sometimes even then) you WILL regularly end up in situations where:
    1: A certain death aoe is coming right at you.
    2: There is only one direction you can run in to get clear. (Because all other directions are blocked by OTHER certain death aoe)
    3: So you run that direction.
    4: Oh, hello yet another certain-death aoe aimed directly at the place I just ran to.

    Hashmal is still fun (too bad people don't see it the way i do) despite all the overlapping AoE smashfest.
    Yet... i made it a habit to place myself at the "X axis" of the room so I can better see how the towers drop or which side is burning during his charge attack.
    Much less deaths personally, but no time to explain it to the other people cuz who cares about someone giving advice per alliance chat?
    (1)

  9. #16099
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    Oh yeah, you're fine. It's just odd that so far every time I've been in there I think both healers have died to those fans. I'm not sure why it seems to catch healers specifically, I almost wanted to queue for it on WHM today before I had to log out just to see if I could figure out why.
    On the first one, she targetted the big AoE at the spot we were in, so we had nowhere to go to escape that without also being in fans. As it was also early fans we didn't know what pattern those would use yet, and didn't pick the correct escape.

    Healers tend to want to be center-back position wise, so that's likely why it keeps happening to them specifically.
    (0)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  10. #16100
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Tridus View Post
    Healers tend to want to be center-back position wise, so that's likely why it keeps happening to them specifically.
    And most casters. I find it's because a lot of bosses these days have a half-arena AoE attack, so they can just sidestep it. Though, after a few runs of watching the most mobile of jobs(BRD) getting hit by the fans(always running to first one it seemed), and not stacking...it made me realize how many people super tunnel vision on stuff like that.
    (0)

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