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  1. #91
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Like i had said in another post there is games that do some things better like Tera i find has a better reward and combat system.
    And FFXIV also has things it does better. Eso i had played for a bit and felt lost and did not feel like ever going back.
    (1)

  2. #92
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    ermm gonna be long, i did play a loooooooot of mmorpg, but i want to get the elephant out of the corridor.... so far none can really beat FF14. i will explain why, but first let's see the stuff from other mmorpg i want to see happend in FF14...

    i did start with Anarchy Online (a looooong time ago), inside they had a system of mission that you was taking and the dungeon was randomly generated. it was not perfect (hell it a very old game) but the system was interesting and can be used in complement of leves for create special place for kill the repetition of the activity we have soo far.

    i did play to FF11, but honestly, i did love a lot of stuff of FF11, but right now, do FF11 can be said better than FF14? hell no... people saying the inverse have super pink glasses of nostalgia over them eyes... the battle system was veeeeeeery slow, the exp grind is one of the worst out (i talk of the time of zilart release, i know they did bring change later but i look at what FF11 was when i was playing) the only thing i did miss from FF11 was the magic burst and such, but it can't work with FF14. mostly because the speed of the fight is faster (even if it's one of the bad side of FF14, the slow paced of the fight)
    the world was empty, we had veeeeeeery veeeeeery large area not different from FF14 V1, empty area with monster running around, yes you had dangerous monster, mostly because passed level 15-18 you are forced to play in group for slay anything. (exept if you play beastmaster.) i will not talk too of the ninja or ranger that was forcing to make or purchase ammo and tool that was a pain in the ass. or the fact that passed the level range of the monster they was not dropping anything anymore.

    and don't we forget the massive failure of the boss that did recquire more of 18 hours of fight!
    FF11 was never a big success is not without reason... it had his fanbase, it had some really interesting thing inside it, but all in all, it had too a lot of flaws, like the balance.... when you was playing a jobs that was not wanted and had no friend to play with, you was good for spend many hours to wait in jeuno for find a party.... where you was going to a place and repeat over and over and over and over and over the same fight... the goal was to kill monster fast enough for keep the exp bonus... for get 320-350 exp when you was needing more of 1 million exp for level up... seriously, people that say that FF11 was better than FF14... guys, wake up... i prefer FF14 with his story and world that feel real and more alive, instead than FF11 where like said a lot of area was empty or was rinse and repeat same area.

    i did play WoW too, even did raid leading into wow (until lich king), and it hard to say if something is better in wow than in FF14, mostly because WoW get a lot of fan service what can talk to many player since well Warcraft was played by a looooot of player, then the npc we do meet have more impact than the one we do get in FF14 since they are creating the world here... no game before for install them and the world. even if with ivalice raid it give this feeling, for the people that did enjoy the ivalice project game, this raid is a pure pleasure. anyway, i digress... i remember to have read that some player was a bit sad that the raid didn't had more boss, however, wow never did get that much add of content over the time of an expansion at best you had 2-3 patch (and some was not that full of content)

    anyway, i can continue for hours, but what make FF14 better is at the same time what make some people displease, it's the fact that we do get a loooooooot of content, every 3 month new dungeon and raid, what install faster the repetition feeling, but they try new stuff, they try to add new mods and mechanic... but at the same time, one of the thing that all other mmorpg have done better than FF14 is the customization of our character, not about hair cut, but about armor.... inside a tier we rarely get more than 6 armor different 2 from the dungeon, 1 from the raid normal, 1 from the tome, 1 from the raid 24 and 1 from the raid hard mode. and the worst is most of this armor are....well catch up armor... in a tier you have in reality only 2 top armor, one get from raid hard and one from the tome that you upgrade at half of the time for the tier.
    they did add eureka adding an armor that was interesting, sadly pagos didn't receive armor because they was scared that people will not go do raid because well, people will only go do eureka for get armor... same no weapon can be as good than raid hard....

    and i feel it's one of the major flaws of FF14, right now you don't have an alternate mode, instead to go do raid, you can do pvp and get top tier pvp armor, but pvp armor don't have states anymore.... meaning you only have 1 main activity into FF14 right now, everything else is considered like a secondary activity...

    what make a mmorpg strong is the choice, and that something FF14V1 was doing better than the V2... you had the choice of what you want to do... you can be a crafter that will rarely get out of the town and spend all his time to craft, or a gatherer that was only doing that (gathering was a mini game, not the best but it was interesting, go check the gold saucer) you was able to choose your activity and receive an adequate reward for it...
    here if you don't raid, you don't deserve a reward at the same level, yes it's normal, since actually, they haven't yet adressed something that we did pester about for age, midcore content.... and primal are not midcore content.... where are our 4 player very challenging content? and even if they had it, will they give the 4 man challenging content reward on par with raid hard mode if they challenge is on par?... i know the answer, it will never happend. because each time raid content was at the same level than other content raider did come crying over it.... it did happend with the zenith weapon, that was for midcore player something that can be called challenging and the fact that the weapon of T5 was at the same ilevel was something that did enrage the raiding community.

    what i try to say, it's get more choice in main activity is not a bad thing, it can even offer raider that have completely learn a raid a new activity to do instead to come the tuesday and do the full and well.... wait next week?
    anyway, i doubt it's in old mmorpg that we can found the answer that will please everyone.... mostly because most of this mmorpg was either good or ok.... for the technology at this time...
    (5)

  3. #93
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    It depends I guess.

    For me WoW still beats FFXIV in terms of lasting content and overall playable stuff: I can easily play for hours in that game and accomplish so much and still look forward to more, especially when a lot of rewards are account bound and loot doesn't immediately become obsolete after a new patch comes out. Plus it has better stats management.
    SWTOR had a much better-told story (not necessarily a BETTER story, but that's subjective) thanks to its good voice acting, the main character that actually talked and had a personality - which I liked, I don't have to be my own character! - and just felt overall more engaging. Even the worst of stories can be entertaining if well told.
    Blade&Soul combat is fantastic and I loved it so much, as well as Guild Wars 2 and Wildstar, but I really dislike the lack of trinity in the former 2 and the little population of the latter. TERA combat was fun too but it's stiff by today's standards.
    TESO had quite an interesting explorable world and so did GW2, which I felt rewarding and overall enjoying since I do like exploring.

    So why I still play this? I like the roleplaying community and the glamour looks, especially when Europe lacks any real roleplaying community in most of their games (SWTOR had some but it's kind of hardcore and WoW is basically trolls), while I really love the glamour customization and the armor looks - WoW and GW2 definitely beat this in terms of ease to use though - and the dress was a step in the right direction.

    Just waiting for those dresser expansions but I got a feeling it won't come out cheap...
    (0)

  4. #94
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by silentwindfr View Post
    i did play to FF11, but honestly, i did love a lot of stuff of FF11, but right now, do FF11 can be said better than FF14? hell no... people saying the inverse have super pink glasses of nostalgia over them eyes...
    Again with the god damn glasses. I got no glasses over my damn, beautiful eyes, and I still tell you FFXI is a better RPG in every single aspect any day of the damn week. Stop with this "pink" glasses and accept the fact that people have their own taste, ffs.

    Quote Originally Posted by silentwindfr View Post
    and don't we forget the massive failure of the boss that did recquire more of 18 hours of fight!
    FF11 was never a big success is not without reason... it had his fanbase, it had some really interesting thing inside it, but all in all, it had too a lot of flaws, like the balance.... when you was playing a jobs that was not wanted and had no friend to play with, you was good for spend many hours to wait in jeuno for find a party.... where you was going to a place and repeat over and over and over and over and over the same fight... the goal was to kill monster fast enough for keep the exp bonus... for get 320-350 exp when you was needing more of 1 million exp for level up... seriously, people that say that FF11 was better than FF14... guys, wake up... i prefer FF14 with his story and world that feel real and more alive, instead than FF11 where like said a lot of area was empty or was rinse and repeat same area.
    Everything here is so wrong, on so many levels, it's laughable to say the least, and pure demagogy to be exact. Pandemonium Warden never required 18+ hours, people just never figured out how to beat it by the time it was released, akin to Absolute Virtue at first.
    Also, FFXI was not a success? Financially the most successful product Square ever released (said and showed by themselves)? Oh. Come. On.

    You seriously need to be the one to wake up, you may totally love FFXIV and FFXI not so much, that's fine, but I think, if anything, you're the one wearing rose-tinted glasses while looking at FFXIV. A game that has done absolutely nothing to shine on its own, ever, that has no holding power over the player at all.
    (2)
    Last edited by Tanathya; 05-24-2018 at 10:39 PM.

  5. #95
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Tanathya View Post
    Again with the god damn glasses. I got no glasses over my damn, beautiful eyes, and I still tell you FFXI is a better RPG in every single aspect any day of the damn week. Stop with this "pink" glasses and accept the fact that people have their own taste, ffs.


    Everything here is so wrong, on so many levels, it's laughable to say the least, and pure demagogy to be exact. Pandemonium Warden never required 18+ hours, people just never figured out how to beat it by the time it was released, akin to Absolute Virtue at first.
    Also, FFXI was not a success? Financially the most successful product Square ever released (said and showed by themselves)? Oh. Come. On.

    You seriously need to be the one to wake up, you may totally love FFXIV and FFXI not so much, that's fine, but I think, if anything, you're the one wearing rose-tinted glasses while looking at FFXIV. A game that has done absolutely nothing to shine on its own, ever, that has no holding power over the player at all.
    Hmm...bold, italics, and underlined for your convenience in seeing the irony.
    (3)

  6. #96
    Player
    FeyaAres's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Feya Ares
    World
    Moogle
    Main Class
    Dark Knight Lv 70
    FF14 is the best MMO I'm playing right now.
    But only as a casual player, the atmosphere in this game is really smooth but I'm really missing real high end content, not on a difficulty part, but I start high end content on WoW and for me only 4 boss and 4 arena without exploration, with no trash/trash loot/ not enough way to loot your stuff in a raiding content didn't give me the motivation to do it. Because I know I will be bored really fast.

    So my best MMO will stay from far away WoW first version and WoW Burning Crusade.

    I really hope one day they will change these "4 big boss" and put a real raid, with trash, content you can explore and not only an Arena.
    Bahamut Coil was on the good way, and I really liked it... since HW it doesn't taste the same...
    High end content is not epic, fight yes, atmosphere not.
    (1)

  7. #97
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    I wouldn't say better in general but there are a lot of MMO's who did some things better than final fantasy does. Raids, combat, crafting, gathering, story/story telling, dungeons and not to forget the pvp which is pretty bad in final fantasy.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #98
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Avatre View Post
    Hmm...bold, italics, and underlined for your convenience in seeing the irony.
    The irony is not there, simply because I'm pointing out how wrong everything they said as a fact is, which has nothing to do with the personal taste of either them or me. I don't argue with whoever feels something is better, but to tell me and everyone else we're looking through some nostalgia goggles? Hell no. But yeah, to what you're saying, the irony isn't there, it's not even connected. You just picked two different answers to two different quotes, you may wanna read next time you try to pull something like this off. That, or don't take everyone else for a fool.

    Bolded, italicized, and underlined for your convenience. See, there's the irony.
    (0)
    Last edited by Tanathya; 05-24-2018 at 11:03 PM.

  9. #99
    Player
    Celesta's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    9
    Character
    Namine Yuzuka
    World
    Phoenix
    Main Class
    Summoner Lv 80

    1/2

    Very recently I tried Phantasy Star Online 2 and honestly I do really love that game to pieces. In every way this game is perfect for me. It has a great action style combat system with fully customisable moves and allows you to freely switch 'classes' by simply speaking to a clerk and switching around your primary and secondary classes to whatever you feel like. The down side is that you are unable to easily re-spec your Mag (combat companion) meaning that if you spec for R-Atk and switch to a class that prioritises M-Atk, you can't easily switch your mag meaning that you'll miss out on Max/Min for certain classes. It has great graphics with fantastic freedom in character creation and hundreds upon thousands of glamour options with crossover events from games like Nier: Automata, and even one for Final Fantasy 14 where you can fight Odin with the same mechanics AND stage as his FF14 encounter!
    It does have an ULTIMATE downside though.
    It's only in Japanese.
    (0)

  10. #100
    Player
    Celesta's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    9
    Character
    Namine Yuzuka
    World
    Phoenix
    Main Class
    Summoner Lv 80

    2/2

    Well technically there's an unofficial English patch, but it means that if you want to play the story mode on its release day, you'll have to do it entirely in Japanese, and if you want any Gatcha items when they come out, you'll have to wait until a Japanese player on your server gets it and sells it on the auction house. It's not entirely bad because you can easily earn enough currency to purchase things that cost a lot if you save up money from dailies and weeklies.
    Its dev team have already insisted that there will never be an official global launch which is really unfortunate because its a really excellent game

    (feels bad man, I wrote a huge post and it came to like 6000 characters so this is the shortened version)
    (0)

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