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  1. #11
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,083
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    When the unskippable cutscenes were introduced, people said the rewards should be higher to make it worthwhile.

    SE listened to that, increased the rewards, and are now being accused of bribing people to run it?

    The phrase “damned if they do, damned if they don’t” comes to mind...
    (7)

  2. #12
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Iscah View Post
    When the unskippable cutscenes were introduced, people said the rewards should be higher to make it worthwhile.

    SE listened to that, increased the rewards, and are now being accused of bribing people to run it?

    The phrase “damned if they do, damned if they don’t” comes to mind...
    This is the second time they are increasing it after the cutscene change though.

    4.2

    To ensure new players are able to enjoy the cutscenes in Castrum Meridianum and the Praetorium, all cutscenes in these dungeons can no longer be skipped.

    Because this will increase the time required to complete these dungeons, completion rewards and Duty Roulette bonuses for these duties have been increased.
    Don't know about you but if people are complaining the rewards aren't worth it then they are probably there for the rewards.

    TBH roulettes other than the one for the weekly cap tome in general always seemed like they were bribing people to do things they wouldn't otherwise do just like the first two relics, WT, tank mounts and the garo pvp event.
    (3)
    Last edited by Vaer; 05-20-2018 at 12:17 AM.

  3. #13
    Player
    Yenyen's Avatar
    Join Date
    Feb 2018
    Location
    U.K
    Posts
    109
    Character
    Zhenif Amberry
    World
    Phoenix
    Main Class
    White Mage Lv 90
    I think people forget.. and I'm pretty sure the whole purpose of msq roulette is to make sure new players are able to even progress their storys, imagine if they removed steps of faith from the trials roulette.
    And no, most level 50 sprouts won't ask a random level 70 or mentor to help them clear this stuff infact.. during my low level days I found max levelled players to be intimidating especially the 1's with Crowns next to their name because I don't want to bother them with none level 70 stuff (newbie knowledge)
    (2)
    Last edited by Yenyen; 05-20-2018 at 03:45 PM.

  4. #14
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,083
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vaer View Post
    This is the second time they are increasing it after the cutscene change though.

    [4.2 patch notes quote]
    I don't think changing the rewards alongside introducing the cutscene change counts as changing it "after" though. Of course they raised the compensation because they were making a change that would take more of players' time! And since then, players have told them that the reward isn't enough, so they've responded to that.
    (0)

  5. #15
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Iscah View Post
    When the unskippable cutscenes were introduced, people said the rewards should be higher to make it worthwhile.

    SE listened to that, increased the rewards, and are now being accused of bribing people to run it?

    The phrase “damned if they do, damned if they don’t” comes to mind...
    The "damned if you do, damned if you don't" reasoning only applies if one accepts the premise that SE's ill-conceived 'fix' for the MSQ content is an irreversible necessity. I suspect many people don't accept that premise, and I count myself among them.

    SE needs to fix the issue properly. Eliminate the cutscenes, or introduce NPC companions and shift the dungeons to solo instances. I really don't care which; either solution works. But they need to stop doubling-down on a mistake dating back to ARR's original release date.
    (5)

  6. #16
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by GunksFoy View Post
    I haven't done these in forever
    I did it once and stopped running them the cut scene thing went overboard people asking for same thing on towers if that happens I'll say good bye to those as well or just quit all together cause if that became the norm of the game.

    This is no longer you in control it is the game playing you.

    its like going out to eat, if you don't like pea's but the cook is forcing you to eat them and you cannot do anything to stop them, would you go back?

    then others on forums are like you don't have to go in there if you don't like it, yes I don't and I have stopped but giving my opinion just like everyone else has theirs.
    (0)

  7. #17
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Zeonx View Post
    then others on forums are like you don't have to go in there if you don't like it, yes I don't and I have stopped but giving my opinion just like everyone else has theirs.
    Irony is that the more people stop running CM/Prae because of people saying "If you don't like it, don't do it" - the higher those queue times will go. They were already pretty bad before the unskippable cutscenes... far as I've heard, they've gotten even worse and just continue to be getting ridiculous the longer things stay like this.

    But I suppose if people and SE want queue times to utterly plummet for that content (content which completely gates people from progressing the MSQ and thus progressing the game entirely... unless you buy jump potions and skip all of it), then they can have at it. ¯\_(ツ)_/¯
    (0)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  8. #18
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Iscah View Post
    I don't think changing the rewards alongside introducing the cutscene change counts as changing it "after" though. Of course they raised the compensation because they were making a change that would take more of players' time! And since then, players have told them that the reward isn't enough, so they've responded to that.
    To each their own I guess. I have a different take on it since the players complaining about the rewards wouldn't do it otherwise and still won't since it isn't worth the cutscene time. Just like OP.

    They've messed with the rewards for MSQ other times (due to newbies complaining about queue times) increasing the reward before they even put in the non cutscene skipping which is ironically what made people start doing it and rushing through it in the first place making this "newbies left behind" problem worse.
    (2)
    Last edited by Vaer; 05-20-2018 at 10:10 PM.

  9. #19
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Vaer View Post
    To each their own I guess. They've messed with the rewards for MSQ multiple times increasing the reward before they even put in the non cutscene skipping which is ironically what made people start doing it and rushing through it in the first place making this "newbies left behind" problem worse.
    People didn't want to do these dungeons even before the unskippable cutscenes until SE threw us carrots on a stick. That in itself should have signaled to them that the better solution would be reworking those two into solo instances with npc companions. But they take the lazy way out, as is typical of the company nowadays - and now newbies are paying for it even worse than before, in the form of insane queue times.
    (0)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  10. #20
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LeoLupinos View Post
    Look at it, 300 poetics, 100 creation, 50 mendacity? It's the best roullete atm. Castrum is 27 min, and Praetorium is 47 min
    Uh, no. I can do an Expert Roulette in twelve minutes and walk away with upwards of 140 Creation and 90 Mendacity. Poetics are only useful if you have other jobs to level and need gear or are doing relics. Regardless, the whole roulette exists for new players to enjoy the story. You have plenty more ways to cap and level if you prefer something else.
    (0)

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