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  1. #51
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Sunako View Post
    If you check how much utility actually bring dps in random partyfinder party, it is usually twice more dps in speed run party. Samurai/BLM have biggest carry potential in partyfinder, if they are good players themselves, because they not rely any other crews dps.
    It's also good for any static that doesn't optimize buffs as much. People don't really take in account the player's skills with the jobs in question either. If you're way better SAM than you're something else, you'll be better off playing SAM until you get as good at the meta bois.

    Quote Originally Posted by Johaandr View Post
    I dont play sam tho.. but thats alot potency increase..?
    It will translate in a overall 2% damage increase in a vaccum (full uptime).
    (1)

  2. #52
    Player
    XValenusX's Avatar
    Join Date
    Jul 2015
    Posts
    14
    Character
    Brooklynn Nein'nein
    World
    Lamia
    Main Class
    Paladin Lv 70
    To this day, BLM still confuses the hell out of me. MCH is the same. But when you become proficient with how the class plays, it becomes a breeze and numbers become a non issue.

    In the case of SAM and BLM, similar roles at different ranges with "comparable" numbers will always boil down to player skill. If you're a well geared, proficient BLM you're gonna bring the heat to your charts. Same as SAM. I'm just thankful for any changes at all. Shows that the devs care and are learning from mistakes or changes they made before.

    And let's also remember. Everything is theoretical until the patch actually drops.
    (1)

  3. #53
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Shiroe View Post
    remember the blm buff a patch ago and all where complaining too

    than when blm could actually play it, most where happy.., somehow expect the same to happen with sam after the patch release

    just ofc don't expect it to compare to drg + all its buffs
    Black Mage doesn't have to compete for a very competitive melee spot though. With Devotion being lackluster, Embolden laughable and Refresh covered through at least one physical range, Black Mage has a much easier time fighting for the fourth DPS slot. Samurai, meanwhile, competes against Trick Attack, Battle Litany, Shadewalker, Smokescreen, Dragon Sight, Brotherhood and the absurdly OP Disembowel. It's going to lose every single time because even at 2% more damage, it's not touching the sheer benefits those abilities bring. At a less optimized setting, sure, Samurai has more of a place, but this assumes the Samurai is far better than the Dragoon or Ninja.
    (9)
    Last edited by Bourne_Endeavor; 05-20-2018 at 05:40 AM.

  4. #54
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I think DRK got more potency increases in 1 skill through Dark Arts than SAM did over all of its skills.

    That saddens me. (Not that DRK doesn't need work, but seriously?!)
    (0)

  5. #55
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I think DRK got more potency increases in 1 skill through Dark Arts than SAM did over all of its skills.

    That saddens me. (Not that DRK doesn't need work, but seriously?!)
    it's not a dps increase for DRK, it's just another way to spend Dark Arts on. but the damage you can get through Dark Arts is limited by your mana. spending mana on skill A or spending it on skill B doesn't matter. however, DRK got a new mana refresh in bossfights, so you can use 4 extra Dark Arts over 10 minutes.
    (2)

  6. #56
    Player
    Nier_Drakongod's Avatar
    Join Date
    Mar 2016
    Posts
    6
    Character
    Charimu Erimu
    World
    Pandaemonium
    Main Class
    Thaumaturge Lv 3
    I doubt they'll leave it like that. Until we can try it on actual fight. I'm pretty sure we'll see more changes sooner than later. No one is happy with these buffs so far... So I'm sure SE will do something!
    (0)

  7. #57
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    ^dont count on it, remember when they said about DRG change but in the end all they do is only increase DRG potency? have a feeling they probably do the same too here
    (1)

  8. #58
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    870
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Black Mage doesn't have to compete ...
    generaly, brd/mch, drg and nin will remain the most desirable

    brd/mch: dps classes with the lowest persobal dps other than rdm

    and dtg/nin: 2 if the hardest classes in the game

    those classes will always remain the most desirable dps..

    but since 4.2, blm have a eay better time in PFs (even if some still prefere smn & rdm, since they buff), and sam was as least desirable than ever (also since the mnk buff) in 4.2

    but now, 4.3 expect sam to be as desirable as blm, if not a tick more thanx to slashing debuff in most PFs

    sure, if sam wants the drg or nin spot in HC static, might be harder to get in.. but as blm its still hard to get the caster or ranged spot (even if smn and rdm buff are not that great, every one likes buffs and both rdm and smn have rez)

    sam and blm will probably be equally(-ish) in 4.3.., just the mnk buff in 4.2 is imo still a bit big, especially when using the "TK" trick
    (1)
    Last edited by Shiroe; 05-22-2018 at 04:22 AM.

  9. #59
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Shiroe View Post
    snip
    Actually, Machinist has fallen hard. While still technically meta, Summoner has eclipsed it the top tier speed kills—with Black Mage closely nipping on its heels. This is due to its clunky gameplay, high ping dependency and Hypercharge being lackluster. They cling to their spot almost entirely because NIN/DRG/BRD synergize so well with their rotation.

    As for Samurai, the buffs offered are negligible at best. You will scarcely notice unless you're pulling nearly 7,000. At which point... you already had a better chance than most to get into a good group. Slashing, meanwhile, is borderline worthless. No one takes Samurai for Slashing because the odds are exceedingly low you won't have Warrior or Ninja. Furthermore, Slashing is actually a DPS loss on Samurai as it either has to gimps its own rotation by applying it early, thus Midare will miss all raid buffs, or the raid is forced to wait seven GCDs instead of two or three.
    (4)

  10. #60
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Shiroe View Post
    thanx to slashing debuff in most PFs
    I laughed out loud when I read this. A WAR or NIN is likely to be in the party. And a WAR will apply it all the time so it doesn't matter if SAM has it.
    (1)

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