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  1. #121
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Ghishlain View Post
    You'll probably still want to play WHM for first week of 24 mans. It's going to be a progression-style wipe fest for that whole week and WHMs heavy resource pool will help you get through that mess.
    I will be fine nobody stacks for Cure 3 anyway, Aspected Helios is like what 40 potency less then med 2. As for the Mp will probably be a wipe if it I need to raise a bunch anyway.
    (0)
    Last edited by Jxnibbles; 05-19-2018 at 01:54 AM.

  2. #122
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    I mean the AST Changes are good, but I really don't understand where the "time to quit WHM" stuff is coming from.
    Nothing has changed other than the people who already played AST can play it slightly better. Lightspeed is incredibly strong now, but that's really it. Their healing or DPS won't be getting significantly stronger.
    (0)

  3. #123
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Exiled_Tonberry View Post
    I mean the AST Changes are good, but I really don't understand where the "time to quit WHM" stuff is coming from.
    Yeah I don't think these changes are significant, balance wise. IMO a much bigger threat would be if SE uses more spread mechanics next tier, making WHM's cure 3 much less useful.

    That being said, it's always going to be a long term concern -- so long as these 2 healers have highly similar kits while Scholar remains uncontested.
    (2)

  4. #124
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    It's time for a lesson I guess before WHM continue to critic AST.

    Let's talk about the changes in his mana.

    In the most case, now, Lightspeed will be use to cast Malefics III every 120 sec.
    With Celestial Opposition, it goes to 20 sec, so 8-9 Malefics III which will cost 2400-2700 MP less.

    With the end of the clipping, and now the free moving, AST will have more cast, meaning, more mana consumption.
    So, 2-3 extra cast by min, meaning 5 cast every 120 sec = 3000 MP.

    Do you see an improvement in the mana management here or not ? no there isn't, and now to be able to cast more, Lightspeed will become mandatory.

    In fight (as Kefka god) where you have to do a lot of Aoe heal, yes, it will be better, but otherwise this and for rez, mana will be unchanged.


    In the end, AST (who play already at high level, doubt it will touch below) will do more dps (~5%) because of the extra cast, and it's well deserved for the most complex job (with sch) in this game.
    (0)
    Last edited by Ceasaria; 05-19-2018 at 07:26 PM.

  5. #125
    Player

    Join Date
    Nov 2016
    Posts
    226
    As a WHM having so many tools to increase DPS uptime is what those who play it should be focusing on.

    It doesn't matter if AST has a buff to lightspeed, we have Thin Air, PoM and Cleric Stance.

    In my mind WHM should be played like an off DPS that has a ton of ability to clutch heal between damage. Those who prefer to play WHM as a "pure healer" or are still getting comfortable with the toolkit will find the class lack luster until they actually maximize it's strengths.
    (0)

  6. #126
    Player
    CaeliaCat's Avatar
    Join Date
    Nov 2014
    Posts
    36
    Character
    Caelia Starlight
    World
    Leviathan
    Main Class
    Conjurer Lv 80
    Well, even with more spread mechanics, Medica 2 out-ranges Aspected Helios, Assize out-ranges Earthly Star, Plenary Indulgance is like 30 yalms (had to look that one up). Definitely don't hang up the canes if you enjoy playing WHM..

    That said. I would like to see Presence of Mind brought down to 2 minutes now that Lightspeed is being buffed to the same, and maybe damage could come back to Fluid Aura as something to weave oGCD (even if it means removing the knockback). WHM already has Repose and Holy stun for CC abilities, Fluid Aura is a wasted opportunity.
    (2)

  7. #127
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CaeliaCat View Post
    That said. I would like to see Presence of Mind brought down to 2 minutes now that Lightspeed is being buffed to the same, and maybe damage could come back to Fluid Aura as something to weave oGCD (even if it means removing the knockback). WHM already has Repose and Holy stun for CC abilities, Fluid Aura is a wasted opportunity.
    This is the missing thing, yeah. WHM has no real answer for weaving, not to mention no real equivalent to Ruin 2 for when there's lots of running.
    (1)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  8. #128
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tridus View Post
    This is the missing thing, yeah. WHM has no real answer for weaving, not to mention no real equivalent to Ruin 2 for when there's lots of running.
    Well technically Aero does initial damage of 50 potency + 30 potency dot with 6 ticks (unlike sch's bio 2 or ast's combust, which only have the dot effect). The initial damage itself is technically spammable instant damage.

    So a WHM could just spam aero while running and technically be using an instant damage skill.

    The fluid aura suggestion for becoming a damage-only ogcd (similar to AST's lords or SCH's Energy drain) does sound nice.
    (1)
    Squintina's Comprehensive Controller Guide:
    akhmorning.com/resources/controller-guide/

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    discord.gg/pvprevival

  9. #129
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    I think the Asp. Helios cast time buff was put in place to make it somewhat more on par with Succor. DiAST won't notice it, but NoctAST will make slightly more use of it.

    I do think the new Lightspeed is a little bit too strong, but tbh it's wtv, I play SCH so I have no right to complain about the strength of other jobs :P

    How dare they nerf my WD by 20 potency tho

    Quote Originally Posted by Exiled_Tonberry View Post
    I mean the AST Changes are good, but I really don't understand where the "time to quit WHM" stuff is coming from.
    Nothing has changed other than the people who already played AST can play it slightly better. Lightspeed is incredibly strong now, but that's really it. Their healing or DPS won't be getting significantly stronger.
    Who are you and what did you do to Tonberry?! D:
    (4)
    Quote Originally Posted by Lyth View Post
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.

  10. #130
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    How do you think the Lightspeed changes will affect their aoe damage? Think ast is new aoe king? I figured someone here would know the math
    (0)

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