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  1. #31
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by whiskeybravo View Post
    Raid once per week
    Normal trial one and done
    MSQ one and done
    Side quests one and done
    Deep Dungeon I've done 1 time ever
    Eureka - yet to step foot in (I don't think I've even accepted the first quest to unlock it)
    Daily quests - not that interesting

    The only pieces of content worth running multiple times:

    The extreme trial. 1-10 times depending on weapon drops.
    Ultimate. 2 weeks late but better than nothing.

    You personally may not be able to ask for more... Some of us.. The raid logging only continues.
    Everything you mentioned has to do with quality and longevity. Content that will keep people interested and playing. Eureka is there, it is content. The crux is if it is content people can be interested in and continue playing. Deep Dungeon is there. Just because you've done 1 ever is irrelevant overall, what matters is if it is content that draws enough interest and keeps people playing. Dailies quests can be interesting, side quests are fine, they just need to be interesting.

    You claim the only content worth running multiple times is EX trails and Ultimate. That is a very narrow opinion considering all that is being added and the scope of the player base. Others don't care for those at all and consider other content worth running multiple times.

    What exactly are you asking for? Because more isn't really a solid option considering the amount already being given, quality and longevity in design however is.
    (1)

  2. #32
    Player
    Asiragan's Avatar
    Join Date
    Aug 2014
    Posts
    108
    Character
    Elamia Asiragan
    World
    Moogle
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SDaemon View Post
    What exactly are you asking for? Because more isn't really a solid option considering the amount already being given, quality and longevity in design however is.
    You have a point, there. You can add 10 dungeons/quests/raids in a patch, but if they only last 25mn max, everything will be done by the end of the week for players with a good game time.

    Fun, engaging and/or innovative content is what's we really need.
    (2)

  3. #33
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,842
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SDaemon View Post
    What exactly are you asking for? Because more isn't really a solid option considering the amount already being given, quality and longevity in design however is.
    Wasn't asking for anything really in particular. But if I had to pick anything it would just be being able to play the content more freely. For the last 2 months or so, all I've done, and like half the people in my static too, all we've done is raid log. Once a week for raid clears and that's it. I'd like to be able to run more freely with other people, help friends get their clears or just run more times for practice without screwing up people's loot drops. I'd like the 24-mans to NOT CHANGE TO ALL GREED. It needs a token system like the other raids because grinding for RNG's sake is a major turn off IMO. It's not fun. Eureka, it's just more of the same zerging fates/NMs until your eyes bleed, that lasts about 30 minutes before I get ready to fall asleep. People aren't even engaged in the content it's just netflix and chill.

    So yea, if you want to point to quality over quantity then it's fair. I simply wanted to point out there is a lot more we could ask for.
    (2)

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