Well, to spare a few words for the GEO, AST in ARR was not the same AST we got, maybe the GEO of now is nothing like the GEO of old


Well, to spare a few words for the GEO, AST in ARR was not the same AST we got, maybe the GEO of now is nothing like the GEO of old


Where are these bosses, the names don't ring a bell. But also with Belias in the raid, it might hint at a connection to the Summoner ARR quests. Also darn I liked Shamhazai, T.T
Thank you, lol.
Last edited by Eloah; 05-12-2018 at 08:24 PM.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
I already saw a nod to the SMN quests with the adds in the fight looking the same as the Belias egi you fight at the end of the ARR questline.
close to CNJ maybe, but not WHM. Current state WHM has Aero, Stone, and Fluid Aura (which is near useless) all CNJ abilities, and we know the class system will be decoupled from jobs at some point. There is plenty of room to create a nature based healer without copying WHM.
i'll love if they add Geomancer as a melee-caster DPS/Support, with management of the Luopans and indie skills. Maybe i remeber wrong, but i think in ffxi GEO the exclusive skills of the GEO where attacks around them, Indi spells (wich where dots or buffs around the GEO) and Luopans (basically Indies but its a summon wich its the center of the Dots or buffs).
Again i can be wrong, years without play ffxi xD.
I know my english its bad, don't bully me T_T.
Yes I agree. It sounds like SE wants to break the mould in new classes which would be refreshing. I personally think that ff14 is maxed with practical and traditional jobs. As much as people want blue mage or dancer, I hope they come up with something new


Personally i have wanted Dancer for some time now and i know it was a job players wanted more then say Sam but SE added that instead so who knows.
I think they also go with jobs that fit certain settings so when we get some sort of idea where the next expansion takes us we can have better ideas to speculate on jobs i guess.


People play Final Fantasy because of the iconic jobs. Original never before seen jobs don’t sell expansions iconic jobs do, and there’s a big risk a majority of the players don’t like the original job like what happened with PUP in ff11.
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