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  1. #71
    Player
    NewAgeDoom's Avatar
    Join Date
    Apr 2018
    Location
    Limsa Lominsa
    Posts
    247
    Character
    Doom Moonwalker
    World
    Diabolos
    Main Class
    Black Mage Lv 61
    Quote Originally Posted by KaldeaSahaline View Post
    I hear you loud and clear on that.

    Every single day I wish my PLD was Beatrix.

    Every single day I wake up disappointed.
    I actually wouldn't mind if they did a cross between Beatrix/Steiner's abilities for the Knight class for melee dps, if they make one, but that's a bit off topic.

    Back to my original idea about the stance dancing tank, how would you change it to differentiate from monk? What sort of weapon would it use to keep it in the realm of FF, but still fairly unique?
    (0)

  2. #72
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by KaldeaSahaline View Post
    I hear you loud and clear on that.

    Every single day I wish my PLD was Beatrix.

    Every single day I wake up disappointed.
    Isn't she more of a Sword Saint though, iirc?

    I feel like Paladin has a lot more breadth it could take up while remaining coherent, but her two-hander style seems a bit beyond even that.
    (0)

  3. #73
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NewAgeDoom View Post
    Back to my original idea about the stance dancing tank, how would you change it to differentiate from monk? What sort of weapon would it use to keep it in the realm of FF, but still fairly unique?
    Short of making it some manner of shapeshifter who uses claws only because their animalistic, there's really not much I can easily imagine. We've got at least 3 different sets of claws available as Monk weapons as is, and a slashing animation at such short ranges still wouldn't look all that different from bludgeoning fist attacks. You'd have to milk the bloodthirsty, wild, damn-near-bestial theme for all it's worth in juxtaposition to Monk's calmer and more collected animism to provide a distinct enough aesthetic. I imagine it'd be quite doable, but, just not quite attractive as an upcoming job development choice to be seen at all soonish without giving it further gameplay or lore factors by which to stand out.
    (0)

  4. #74
    Player
    Darric's Avatar
    Join Date
    Apr 2018
    Posts
    27
    Character
    Raifur Almasyon
    World
    Omega
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Shurrikhan View Post
    Isn't she more of a Sword Saint though, iirc?

    I feel like Paladin has a lot more breadth it could take up while remaining coherent, but her two-hander style seems a bit beyond even that.
    For FFIX standards at the time, Bea was pretty much a Paladin (also named Holy Knight in other installments). Okay, her sword skills make her look like a Warrior and she has access mid/high level White Magic. Both combined usually made up the classic Paladin in the older FF games. What about Mystic Knight/Spellblade as tank? (which will prolly make people yell RUNE FENCER WHERE)
    (0)

  5. #75
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Darric View Post
    For FFIX standards at the time, Bea was pretty much a Paladin (also named Holy Knight in other installments). Okay, her sword skills make her look like a Warrior and she has access mid/high level White Magic. Both combined usually made up the classic Paladin in the older FF games. What about Mystic Knight/Spellblade as tank? (which will prolly make people yell RUNE FENCER WHERE)
    Ahh, I had thought Holy Knight was another localization of Sword Saint / 剣聖. My mistake.

    I'm cool with if it being a tank whatever so long as it whatever's made a tank has a core mechanic that simply wouldn't logically work without being a tank and isn't made a tank just to fill out x roster "imbalance". (Adding a lackluster tank for the sake of adding a tank doesn't make any more people play tanks -- for any more than the leveling process at least -- nor is it any more "fair" to tank players...)

    ...That said, I'd like to see the boundaries between roles vastly reduced anyways through increased depth of manipulation available in universal mechanics such that a job can be an actual job, not a role, at which point we'd be rolling in freedom to really nail job identities, not just as they were but as all they'd make sense to be and could best be enjoyed. /shrug
    (0)
    Last edited by Shurrikhan; 05-08-2018 at 08:36 PM.

  6. #76
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by NewAgeDoom View Post
    I actually wouldn't mind if they did a cross between Beatrix/Steiner's abilities for the Knight class for melee dps, if they make one, but that's a bit off topic.

    Back to my original idea about the stance dancing tank, how would you change it to differentiate from monk? What sort of weapon would it use to keep it in the realm of FF, but still fairly unique?
    Fun fact - Holy Spirits Animation is nearly identical Steiner/Beatrix's Shock spell. Requiescat is basically Lightning Stab (Hallowed Bolt) from FFT that Agrias and other similar jobs use.

    As far as your concept goes, I'm not sure. I suppose a Beastmaster concept could work, but I'm not confident that we could differentiate it enough from MNK to matter without offending FF11 idealists. I think maybe pushing MNK more into that theme would be a best fit scenario if they decided to go down that route.

    Quote Originally Posted by Shurrikhan View Post
    Isn't she more of a Sword Saint though, iirc?

    I feel like Paladin has a lot more breadth it could take up while remaining coherent, but her two-hander style seems a bit beyond even that.
    Sword Saint, Paladin, White Knight, Holy Knight, Holy Swordsmen: They're all generally synonymous with each other across the universes.

    Her Shock Spell already exists for PLD's. It's the exact same animation as Holy Spirit. Requiescat is identical to Lightning Stab from FFT a skill commonly used by "Holy Knights".

    I mean hell, my glamours don't even use a shield I'm basically already living out the fantasy!

    I've stated this somewhere else before - but if they ever add branching paths to jobs, and some iteration of a true DPS Paladin (i.e. Sword Saint) occurs, I'll be switching. Full time.
    (0)

  7. #77
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I’d be Content with Valkyrie wielding Dual Glaives.
    (0)

  8. #78
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    464
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    love if they make defender job from FFTA into a new tank, with 1 hand javelin and a real big tower shield not the tiny bucket like PLD, that tank will have huge pond of HP (more than WAR) and work with reflect damage back, their defensive cd instant of reduce damage but will reflect damage back to the target and regain some HP, their super cd equival with holmgang, living dead and hallowed ground will be reverse that will give them 5 second of immune to death and absord all damage then turn them into HP once the skill duration is over
    (0)

  9. #79
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Beatrix seem to me be more Rune knight.

    as for beast master be tank I feel that was ffxi thing I like it to be different beast master be dps and give wow hunter a run for it money. have able tame pets and use bond with pets to fight and use whip for combats. middle range melee to short range. I could see beast master use Ninja gear because a whip dex base weapon

    I would like blue mage to be a tank job and weild dual scimatars I oculd them use mage dps gear but have effect blue mage different and give it dodge and stuff
    (0)

  10. #80
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Savagelf View Post
    Beatrix seem to me be more Rune knight.

    as for beast master be tank I feel that was ffxi thing I like it to be different beast master be dps and give wow hunter a run for it money. have able tame pets and use bond with pets to fight and use whip for combats. middle range melee to short range. I could see beast master use Ninja gear because a whip dex base weapon

    I would like blue mage to be a tank job and weild dual scimatars I oculd them use mage dps gear but have effect blue mage different and give it dodge and stuff
    Since when was BST a tank? It was a solo job. People need to drop the thought about everything either being a tank, a dd, or a healer in FFXI. PLD was the defacto tank, its skills and traits were aimed towards defending, just like DRK was the absolute opposite. Now, even DRK could tank some things (mostly if you had the relic scythe), but so did WHM (due to its amazing magic defense), THF (evasion), RDM, NIN, etc.
    (0)

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