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  1. #1
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Having bonuses attached to traits or levelling up other classes would make those things "required" for end-game. Unless you're at least higher mid-core to hardcore, this would exclude a lot of people and make people resent levelling other jobs they don't want/like to play just to be accepted into end-game activities.
    (4)

  2. #2
    Player
    Malkria's Avatar
    Join Date
    Feb 2018
    Posts
    114
    Character
    Selina Maimhov
    World
    Behemoth
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by DrWho2010 View Post
    Having bonuses attached to traits or levelling up other classes would make those things "required" for end-game. Unless you're at least higher mid-core to hardcore, this would exclude a lot of people and make people resent levelling other jobs they don't want/like to play just to be accepted into end-game activities.
    Yes and no, first it would depend on how much you could depend on the trait. Second, it also would depend on how many viable options there are. Take the jobs themselves, while sure there is a ranking even end game largely is 'play what you want' when it comes to viability between the different healers, dps, and tanks right? After all I have yet to be turned down simply because I main an AST as a healer, and that said I leveled all three healers BECAUSE of the fact I main a healer and sometimes I want a little variety, but in the end all are perfectly viable choices.

    But if you look at role actions there is a whole different story. When is the new cleric stance going to beat out any of what I see as 'needed' role actions (esuna, protect, swiftcast, largesse, and lucid dreaming)? Who uses break? If the point of the role actions was to give some variety to builds...it failed. The point of having a large pool of crazy passives that all look good...woudl be to avoid the issue you are worried about. If you have a huge pool of crazy procs that bring some benefit at worst to the class they come from then not only does it promote and reward playing more classes but it makes establishing a meta that much harder. Much like how while all the jobs might be ranked by and large specific compositions of groups only comes into play for the cutting edge of content; and the rest of the time it would be simply to take the traits you feel would benifit you the most for whatever job from whatever you unlocked.
    (0)