i seriously doubt we will get a necroamcer its a taboo in several countries
i seriously doubt we will get a necroamcer its a taboo in several countries
I've always been a fan of Viking for hammers, and I've also been playing a lot of XII with its Foebreaker class. So, maybe a combination of those classes into a singular class? I honestly don't care what they call it, so long as we get a hammer wielding tank to roll with MNK for blunt damage.
Blue Mage
Geomancer
Rune Knight
Dancer
It does have no sense no matter how you look at it.
White magic is illegal, except for a Padjala (or however that's spelled) in Eorzea. Black magic is totally illegal in all countries without any exceptions. Warriors are not "illegal", but were I believe exiled and at the very least were banned from using and teaching their abilities, so it is at least "taboo"...until later in the quest line for a warrior. Dark knight is the very epitome of illegal. It is born from a knight that goes against law in order to follow his own personal view of justice.
Compared to all that, a necromancer really is not all that special.
As for real world, there is no place in the world where necromancy is illegal...because it just doesn't exist. Just like you won't find a country that bans entrance to Mephistopheles for example...It having negative implication is in no way a reason to avoid it though. We have GTA which is basically a game where you try to be as much of a criminal as possible. Mafia games. Yakuza games. All these matters that are "taboo" and undesired are core aspect of many, many games. And they are made and sold.
In other words, necromancy being taboo is irrelevant.
Don't really care about the jobs we get. Though I'm almost certain one of the jobs is going to be dancer. Just want them to have more unique weapon types. Chakrams, Whips, Sectioned Staves, Hammers etc etc.
Maybe some sort of Rune Knight like Celes? I'd just like to see a dps class using a Western style short/broadsword. Or something using Steiner's Sword Arts from IX instead?
Or some sort of Beastmaster inspired by Gau?
Actually, in the Chinese versions of WoW, they basically remove any sort of reference to death, skulls, things like that. Normally, the Forsaken characters show bones and such in their character model, which the Chinese version removes.
Last edited by NewAgeDoom; 05-03-2018 at 02:11 AM.
The best example would probably have been Summoner, running around with a mini-Ifrit or Titan as we do should realistically garner more of a reaction than it does.It does have no sense no matter how you look at it.
White magic is illegal, except for a Padjala (or however that's spelled) in Eorzea. Black magic is totally illegal in all countries without any exceptions. Warriors are not "illegal", but were I believe exiled and at the very least were banned from using and teaching their abilities, so it is at least "taboo"...until later in the quest line for a warrior. Dark knight is the very epitome of illegal. It is born from a knight that goes against law in order to follow his own personal view of justice.
Compared to all that, a necromancer really is not all that special.
WHM, WAR, DRK, etc. can presumably fly under the radar a bit as most people would assume practitioners are just a person with an unusually large sword or axe or whatever instead of a disciple of a lost and forbidden art. A person with a reanimated corpse or flesh golem or whatever running around after them should realistically cause an outcry though, although in reality in the game it would probably just be mostly ignored. Same as the miniature versions of beast tribes gods that have attacked the city states are.
Regarding white magic specifically, while it might be illegal in general, I'm pretty sure the WoL received permission from the Padjali to use it.
I would assume that Necromancy, as a form of magic and therefore an extension of Sorcery in general, is illegal in Saudi Arabia, despite magic not being real. Last I checked they had a special magic-fighting crime unit trained in nullifying the mystical dark arts of sorcerers and witches.As for real world, there is no place in the world where necromancy is illegal...because it just doesn't exist. Just like you won't find a country that bans entrance to Mephistopheles for example...It having negative implication is in no way a reason to avoid it though. We have GTA which is basically a game where you try to be as much of a criminal as possible. Mafia games. Yakuza games. All these matters that are "taboo" and undesired are core aspect of many, many games. And they are made and sold.
In other words, necromancy being taboo is irrelevant.
I doubt the market for FFXIV in Saudi Arabia is particularly large though.
I personally wouldn't mind a necromancer job though, it could be made to work and it could potentially be very interesting. My main argument is that I think there are more iconic jobs that should come first.
Last edited by Jandor; 05-03-2018 at 02:56 AM.
What I gave were just examples. Pretty sure there are more jobs with backstory like that. There's a reason why those "jobs" are not common and there were "classes", after all.
Not that it matters. The people with greater understanding, like the leaders, know what the Warrior of Light really is, I'm sure. The point is that it doesn't matter how illegal or taboo the job is. The Warrior of Light (and possibly other people that end up showing some value in one way or another) are given a pardon for whatever and a free ticket to continue on those paths. It would be no different with necromancy. Even if there are legal or social problems, it would be accepted in light of the Warriors of Light achievements. And due to that, it may be found that the problem never was the art itself but how it was used and/or taught (as is the case with Warriors, for example).
Hm...Well, guess I made a very sad overestimation then...And I didn't even put my hopes all that high...
Well, it doesn't really change much. If the game can be played in Saudi Arabia now, then necromancer job wouldn't matter at all. After all, not only is magic and sorcery in this game from day one, but there is an actual necromancer (actually more, with two being represented and at least one named) already. If that law would apply to fiction, it'd apply already.
And as I said already...a game is a game. There are very few things that are banned even in fiction (and none that should be, but I digress) in various parts of the world. Sure, they may rub people the wrong way here or there. A lot even. But I really don't think that adding necromancer or any other magical job would change how the game is welcomed (or unwelcomed) in any particular country. And that's the point I was making.
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