This is not about reality Grandm
This is about practicality. Level 1 synths should not have recipes that require gil. Notice also that Boiled Bream recipe does not require water. I just hope that they simplify to the point that it will make it easier to make food so that I don't have to make sand just to rank up.
I'm sure that's what Tanaka had in mind at first. However, it just made Culinarian very difficult to level. Few people want to do this. =/ I was one of those people who ran around collecting things for making food. Unfortunately, no one wanted it. It was pretty crushing that I did all that work made an unwanted product and then didn't even get much SP out of the deal.I actually dont mind the amount of ingredients and the challenge to acquire them it adds a great feeling of accomplishment to turn out a few stacks of Stuffed Cabbage +3. I liek that it makes me travel as well and hunt down monsters for ingredients. Kick-ass, salt-of-the-earth style chef. However, the one thing I really really wish they would do is give us more uses for basic ingredients. For example, we should be able to make a wide variety of different flavors of cake (chocolate, spice, carrot, rolandberry etc each with dif stats ) using the same base cake recipe + flavor ingredient. Or a basic "stew" that we can add different proteins or vegetables to, depending on our rank as a chef. This is how cooking works in the real world and its a great system! This way i can actually start using up these endless stacks of ingredients that are only good for 1 or 2 things (and often not-so-great things><). Plus, I like what Tymora is saying, about the recipes being pretty close to RL food, i think its fun! Its why i became a Culinarian in the first place lol.
Like I said, maybe on highpowered or special food we can have 8 different ingredients around the world, but there should be a simplification of the majority of recipes so that Culinarian is more accessible.

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