The amount of bad advice people are giving based on SAM is kinda sad... Mhaeric basically nailed what you do.



The amount of bad advice people are giving based on SAM is kinda sad... Mhaeric basically nailed what you do.
Called it.Except as a SAM you kinda need to single target enemies to keep your buffs & debuffs up. It's more efficient to single target them as opposed to use your AOEs due to the TP cost alone. I won't lie about your Midare Setsugekka comment though the sound of that going off for us is pure ecstasty. Its just less efficient cost wise to use AoEs for us we're better off just getting our debuffs off on them one at a time before using even thinking of using an AoE. This is just my personal experience though, I won't say that I'm playing my class 100% optimally or efficiently but I can say I'm being quiet efficient.
Excuse me if I repeat things as I type... my mind is so jumbled. I'm a mess.

Kinda wish melee AOEs were like casters. Casters have infinite resources as it is.
I think the idea is that melee and casters have different perks for AoE, and sustainable AoE dps is caster's thing. Melee's perk is high burst AoE, but it isn't sustainable. Ranged are somewhere in the middle with somewhat high burst AoE that's a bit more sustainable than melee, but not unlimited like caster. What they bring instead is the ability to extend the sustainability of the melee dps.


Sadly, a lot of times I don't see ranged players use their TP regen. Quite the opposite actually as I end up having to Goad them.I think the idea is that melee and casters have different perks for AoE, and sustainable AoE dps is caster's thing. Melee's perk is high burst AoE, but it isn't sustainable. Ranged are somewhere in the middle with somewhat high burst AoE that's a bit more sustainable than melee, but not unlimited like caster. What they bring instead is the ability to extend the sustainability of the melee dps.
That feeling when you're Aoeing your butt off and you get no tp refresh or goad meanwhile the other dps is single targeting with full tp




... please don't do this.
Mangetsu/Oka deal 1,650 total potency to ten mobs
Midare, with Jinpu and Kaiten, deals 1,188 to one
There is no scenario, ever, where DPS shouldn't AoE beyond four mobs.



I may not have done much with SAM yet, but it's not difficult to get the general math in regardless of which job you're playing. Base Skill Potency * Number of Enemies = Total Potency. If you have, say, a single-target skill with a potency of 200, your total potency will always be 200 for that skill, regardless of the number of enemies. If you have an aoe that has 100 per enemy, you'll get a total potency of 300 on three mobs, and will increase with each additional mob. Simple as that.

Didn't they make it so that most AOEs only deal the full amount to the first target and deals less enemy hit? doing the math its not that far off at 270. Though I don't think thats how AOEs works at all, unless I'm misunderstanding something. An AOE I don't think increases Potency per enemy, but Deals the base potency to each enemy (with reduction if the skill says of course).I may not have done much with SAM yet, but it's not difficult to get the general math in regardless of which job you're playing. Base Skill Potency * Number of Enemies = Total Potency. If you have, say, a single-target skill with a potency of 200, your total potency will always be 200 for that skill, regardless of the number of enemies. If you have an aoe that has 100 per enemy, you'll get a total potency of 300 on three mobs, and will increase with each additional mob. Simple as that.
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