Quote Originally Posted by CaptainLagbeard View Post
Well, to be fair, the reason people are using the class they want to gear up is to an extent caused by the loot system... But the all greed is very much not the solution to people wanting to maximize their chances of getting a certain piece when it does finally drop on the 20th run.

The best idea I've seen is still the idea that if you run the raid a few times during a week without getting anything from the bosses, it would give a token that counts as your weekly drop and could be turned into one piece of gear from the raid.
It would cap the amount of times people have to run it weekly to gear up.
So would it be something similar to the Challenge Log (after doing content X times you get token, but if you don't finish it by reset, then progress is lost), or the tome system (can only gather {amount} per week, but erase what has been acquired)? Also would getting a piece from the raid erase your token progress (since SE seem to really like their one item per week rule), or no?